CMDR PM3 profile
(Diamondback Explorer)
Federation: Lieutenant
Empire: Baron
Balance |
|
---|---|
Current assets | 8 287 419 345 cr |
Credits spent on ships | 809 658 983 cr |
Credits spent on outfitting | 1 358 659 149 cr |
Credits spent on repairs | 14 366 727 cr |
Credits spent on fuel | 497 466 cr |
Credits spent on munitions | 901 517 cr |
Insurance claims | 74 |
Total claim costs | 355 500 732 cr |
Combat |
|
Bounties claimed | 842 |
Profit from bounties | 1 000 684 cr |
Combat bonds | 8 |
Profit from combat bonds | 31 911 cr |
Assassinations | 1 |
Profit from assassinations | 85 765 cr |
Highest single reward | 31 650 cr |
Skimmers killed | 96 |
Crime |
|
Fines issued | 83 |
Lifetime fines value | 114 947 cr |
Bounties received/earned | 151 |
Lifetime bounty value | 132 700 cr |
Highest bounty issued | 1 000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 314 420 cr |
Commodities smuggled | 62 |
Average profit | 12 577 cr |
Highest single transaction | 67 040 cr |
Trading |
|
Market network | 152 |
Trading profit | 1 039 238 039 cr |
Commodities traded | 149 993 |
Average profit | 1 634 022 cr |
Highest single transaction | 33 162 160 cr |
Mining |
|
Profits from mining | 446 052 599 cr |
Minerals refined | 7 086 |
Materials collected | 11 976 |
Exploration |
|
Systems visited | 8 489 |
Profits from exploration | 2 922 474 868 cr |
Level 2 detailed scans | 64 374 |
Level 3 detailed scans | 64 373 |
Highest payout | 14 555 470 cr |
Total hyperspace distance | 783 284 ly |
Total hyperspace jumps | 12 432 |
Max distance from start | 65 616,70 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 15W 5D 10H 33M |
Passengers |
|
Total bulk passengers delivered | 16 367 |
Total VIPs delivered | 1 374 |
Total delivered | 17 741 |
Total ejected | 18 |
Search and Rescue |
|
Total items rescued | 54 |
Total profit | 1 247 254 cr |
Total rescue transactions | 13 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 1 019 |
Grade 1 upgrades generated | 164 |
Grade 2 upgrades generated | 160 |
Grade 3 upgrades generated | 203 |
Grade 4 upgrades generated | 215 |
Grade 5 upgrades generated | 277 |
Crew |
|
Crew credits earned | 36 775 954 cr |
Crew hired | 2 |
Crew fired | 2 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 7M 58S |