CMDR Vastra profile
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 17 825 830 674 cr |
Credits spent on ships | 2 376 638 811 cr |
Credits spent on outfitting | 7 453 798 351 cr |
Credits spent on repairs | 15 325 299 cr |
Credits spent on fuel | 516 799 cr |
Credits spent on munitions | 5 377 204 cr |
Insurance claims | 60 |
Total claim costs | 127 657 918 cr |
Combat |
|
Bounties claimed | 6 367 |
Profit from bounties | 238 807 279 cr |
Combat bonds | 6 491 |
Profit from combat bonds | 153 411 699 cr |
Assassinations | 20 |
Profit from assassinations | 9 319 116 cr |
Highest single reward | 456 425 cr |
Skimmers killed | 9 123 |
Crime |
|
Fines issued | 845 |
Lifetime fines value | 501 401 cr |
Bounties received/earned | 10 742 |
Lifetime bounty value | 2 643 905 cr |
Highest bounty issued | 10 610 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 1 360 885 cr |
Commodities smuggled | 165 |
Average profit | 68 044 cr |
Highest single transaction | 421 614 cr |
Trading |
|
Market network | 93 |
Trading profit | 535 939 254 cr |
Commodities traded | 241 794 |
Average profit | 494 865 cr |
Highest single transaction | 129 421 968 cr |
Mining |
|
Profits from mining | 197 613 290 cr |
Minerals refined | 3 922 |
Materials collected | 28 102 |
Exploration |
|
Systems visited | 4 792 |
Profits from exploration | 49 842 895 cr |
Level 2 detailed scans | 6 839 |
Level 3 detailed scans | 11 383 |
Highest payout | 893 193 cr |
Total hyperspace distance | 137 496 ly |
Total hyperspace jumps | 7 470 |
Max distance from start | 21 936,83 ly |
Max distance from Sol | 22 006,32 ly |
Max distance from Colonia | 23 706,30 ly |
Approximate time played | 6W 5D 20H 28M |
Passengers |
|
Total bulk passengers delivered | 787 |
Total VIPs delivered | 1 003 |
Total delivered | 1 790 |
Total ejected | 70 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 54 813 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 2 491 |
Grade 1 upgrades generated | 1 238 |
Grade 2 upgrades generated | 195 |
Grade 3 upgrades generated | 376 |
Grade 4 upgrades generated | 309 |
Grade 5 upgrades generated | 373 |
Crew |
|
Crew credits earned | 819 260 683 cr |
Crew hired | 35 |
Crew fired | 33 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 7H 41M 21S |