CMDR CMDR Backelaer profile
(Imperial Cutter)
Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 19 818 034 964 cr |
Credits spent on ships | 1 267 909 293 cr |
Credits spent on outfitting | 5 393 046 220 cr |
Credits spent on repairs | 48 244 028 cr |
Credits spent on fuel | 3 300 628 cr |
Credits spent on munitions | 6 861 664 cr |
Insurance claims | 48 |
Total claim costs | 310 961 929 cr |
Combat |
|
Bounties claimed | 9 230 |
Profit from bounties | 803 912 013 cr |
Combat bonds | 7 008 |
Profit from combat bonds | 350 802 508 cr |
Assassinations | 363 |
Profit from assassinations | 590 315 962 cr |
Highest single reward | 727 110 cr |
Skimmers killed | 148 |
Crime |
|
Fines issued | 768 |
Lifetime fines value | 13 899 157 cr |
Bounties received/earned | 2 867 |
Lifetime bounty value | 46 626 080 cr |
Highest bounty issued | 3 145 800 cr |
Smuggling |
|
Black market network | 61 |
Black market profit | 203 525 970 cr |
Commodities smuggled | 34 515 |
Average profit | 1 384 530 cr |
Highest single transaction | 28 983 552 cr |
Trading |
|
Market network | 646 |
Trading profit | 16 945 333 831 cr |
Commodities traded | 613 924 |
Average profit | 5 251 111 cr |
Highest single transaction | 306 744 900 cr |
Mining |
|
Profits from mining | 13 719 470 979 cr |
Minerals refined | 25 215 |
Materials collected | 33 570 |
Exploration |
|
Systems visited | 18 641 |
Profits from exploration | 736 457 849 cr |
Level 2 detailed scans | 45 117 |
Level 3 detailed scans | 105 242 |
Highest payout | 9 111 743 cr |
Total hyperspace distance | 940 184 ly |
Total hyperspace jumps | 35 963 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 27 249,69 ly |
Approximate time played | 23W 2D 5H 13M |
Passengers |
|
Total bulk passengers delivered | 4 631 |
Total VIPs delivered | 889 |
Total delivered | 5 520 |
Total ejected | 2 |
Search and Rescue |
|
Total items rescued | 164 |
Total profit | 683 523 cr |
Total rescue transactions | 74 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 3 744 |
Grade 1 upgrades generated | 398 |
Grade 2 upgrades generated | 419 |
Grade 3 upgrades generated | 643 |
Grade 4 upgrades generated | 747 |
Grade 5 upgrades generated | 1 537 |
Crew |
|
Crew credits earned | 2 088 871 385 cr |
Crew hired | 10 |
Crew fired | 4 |
Crew lost | 6 |