CMDR Jalthier profile
Federation: Lieutenant
Empire: Duke
Balance |
|
---|---|
Current assets | 3 759 940 440 cr |
Credits spent on ships | 367 773 822 cr |
Credits spent on outfitting | 753 434 981 cr |
Credits spent on repairs | 3 805 592 cr |
Credits spent on fuel | 192 569 cr |
Credits spent on munitions | 2 135 471 cr |
Insurance claims | 13 |
Total claim costs | 31 936 050 cr |
Combat |
|
Bounties claimed | 2 123 |
Profit from bounties | 260 526 708 cr |
Combat bonds | 977 |
Profit from combat bonds | 140 887 525 cr |
Assassinations | 117 |
Profit from assassinations | 34 988 595 cr |
Highest single reward | 2 000 000 cr |
Skimmers killed | 84 |
Crime |
|
Fines issued | 31 |
Lifetime fines value | 8 100 cr |
Bounties received/earned | 107 |
Lifetime bounty value | 131 800 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 77 913 cr |
Commodities smuggled | 6 |
Average profit | 12 986 cr |
Highest single transaction | 73 523 cr |
Trading |
|
Market network | 87 |
Trading profit | 838 336 854 cr |
Commodities traded | 16 171 |
Average profit | 3 059 624 cr |
Highest single transaction | 73 432 348 cr |
Mining |
|
Profits from mining | 671 406 407 cr |
Minerals refined | 2 014 |
Materials collected | 14 550 |
Exploration |
|
Systems visited | 3 329 |
Profits from exploration | 761 915 660 cr |
Level 2 detailed scans | 28 459 |
Level 3 detailed scans | 28 459 |
Highest payout | 11 959 529 cr |
Total hyperspace distance | 275 791 ly |
Total hyperspace jumps | 4 386 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 27 365,46 ly |
Approximate time played | 6W 2D 11H 15M |
Passengers |
|
Total bulk passengers delivered | 1 900 |
Total VIPs delivered | 2 |
Total delivered | 1 902 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 19 |
Total profit | 278 177 cr |
Total rescue transactions | 11 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 2 125 |
Grade 1 upgrades generated | 360 |
Grade 2 upgrades generated | 453 |
Grade 3 upgrades generated | 538 |
Grade 4 upgrades generated | 512 |
Grade 5 upgrades generated | 262 |
Crew |
|
Crew credits earned | 84 311 840 cr |
Crew hired | 2 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 5H 38M 23S |