CMDR Tath profile
Profile

Commander name:
Current ship:
Endeavour [EW-046]
(Asp Explorer)
(Asp Explorer)
Member since:
17.8.2016
Distances submitted:
0
Systems visited:
2 138
Systems discovered first:
1 089

Ranks
Defenceless
Directionless
Federation: Petty Officer
Empire: None
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 240 548 237 cr |
Credits spent on ships | 64 419 284 cr |
Credits spent on outfitting | 64 329 310 cr |
Credits spent on repairs | 859 309 cr |
Credits spent on fuel | 21 283 cr |
Credits spent on munitions | 188 834 cr |
Insurance claims | 8 |
Total claim costs | 1 339 844 cr |
Combat |
|
Bounties claimed | 958 |
Profit from bounties | 67 472 372 cr |
Combat bonds | 19 |
Profit from combat bonds | 317 000 cr |
Assassinations | 2 |
Profit from assassinations | 132 522 cr |
Highest single reward | 1 390 700 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 121 |
Lifetime fines value | 19 485 cr |
Bounties received/earned | 5 |
Lifetime bounty value | 1 540 cr |
Highest bounty issued | 640 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 7 738 cr |
Commodities smuggled | 5 |
Average profit | 3 869 cr |
Highest single transaction | 5 440 cr |
Trading |
|
Market network | 16 |
Trading profit | 6 069 818 cr |
Commodities traded | 2 831 |
Average profit | 141 159 cr |
Highest single transaction | 1 751 981 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 1 329 |
Exploration |
|
Systems visited | 2 284 |
Profits from exploration | 89 009 640 cr |
Level 2 detailed scans | 3 279 |
Level 3 detailed scans | 35 810 |
Highest payout | 3 666 854 cr |
Total hyperspace distance | 70 959 ly |
Total hyperspace jumps | 2 786 |
Max distance from start | 21 931,61 ly |
Max distance from Sol | 22 001,09 ly |
Max distance from Colonia | 23 441,50 ly |
Approximate time played | 1W 6D 10H 56M |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 61 126 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 87 |
Grade 1 upgrades generated | 46 |
Grade 2 upgrades generated | 15 |
Grade 3 upgrades generated | 21 |
Grade 4 upgrades generated | 5 |