CMDR notmynamex profile
(Diamondback Explorer)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 1 248 597 673 cr |
Credits spent on ships | 1 215 285 944 cr |
Credits spent on outfitting | 949 007 036 cr |
Credits spent on repairs | 2 946 245 cr |
Credits spent on fuel | 416 009 cr |
Credits spent on munitions | 1 520 191 cr |
Insurance claims | 18 |
Total claim costs | 58 176 169 cr |
Combat |
|
Bounties claimed | 96 |
Profit from bounties | 5 729 399 cr |
Combat bonds | 68 |
Profit from combat bonds | 1 799 057 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 183 090 cr |
Skimmers killed | 17 |
Crime |
|
Fines issued | 253 |
Lifetime fines value | 1 131 276 cr |
Bounties received/earned | 53 |
Lifetime bounty value | 39 550 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 6 745 383 cr |
Commodities smuggled | 7 728 |
Average profit | 321 209 cr |
Highest single transaction | 666 000 cr |
Trading |
|
Market network | 37 |
Trading profit | 817 219 494 cr |
Commodities traded | 54 777 |
Average profit | 6 238 317 cr |
Highest single transaction | 48 822 980 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 2 247 |
Exploration |
|
Systems visited | 2 668 |
Profits from exploration | 71 291 817 cr |
Level 2 detailed scans | 5 463 |
Level 3 detailed scans | 5 462 |
Highest payout | 1 353 698 cr |
Total hyperspace distance | 104 819 ly |
Total hyperspace jumps | 3 922 |
Max distance from start | 55 437,49 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 2W 6D 14H 29M |
Passengers |
|
Total bulk passengers delivered | 71 |
Total VIPs delivered | 113 |
Total delivered | 184 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 7 |
Total profit | 106 756 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 184 |
Grade 1 upgrades generated | 118 |
Grade 2 upgrades generated | 47 |
Grade 3 upgrades generated | 9 |
Grade 4 upgrades generated | 10 |
Crew |
|
Crew credits earned | 91 276 336 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 9H 39M 46S |
Time in gunner role | 1M 22S |