CMDR Sporkley profile
Profile

Distances submitted:
0
Systems visited:
8 354
Systems discovered first:
3 219
Ranks
Gunslinger
Collector
Federation: Admiral
Empire: Prince
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 13 572 875 141 cr |
Credits spent on ships | 1 501 599 582 cr |
Credits spent on outfitting | 3 277 772 036 cr |
Credits spent on repairs | 9 336 555 cr |
Credits spent on fuel | 697 906 cr |
Credits spent on munitions | 1 986 491 cr |
Insurance claims | 22 |
Total claim costs | 41 014 352 cr |
Combat |
|
Bounties claimed | 1 954 |
Profit from bounties | 298 927 620 cr |
Combat bonds | 1 086 |
Profit from combat bonds | 56 241 547 cr |
Assassinations | 98 |
Profit from assassinations | 24 254 249 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 43 |
Crime |
|
Fines issued | 77 |
Lifetime fines value | 442 157 cr |
Bounties received/earned | 63 |
Lifetime bounty value | 51 650 cr |
Highest bounty issued | 1 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 37 706 cr |
Commodities smuggled | 130 |
Average profit | 7 541 cr |
Highest single transaction | 17 676 cr |
Trading |
|
Market network | 97 |
Trading profit | 11 469 084 163 cr |
Commodities traded | 406 422 |
Average profit | 9 645 992 cr |
Highest single transaction | 542 804 850 cr |
Mining |
|
Profits from mining | 12 464 308 989 cr |
Minerals refined | 14 997 |
Materials collected | 15 892 |
Exploration |
|
Systems visited | 6 526 |
Profits from exploration | 1 789 154 812 cr |
Level 2 detailed scans | 54 025 |
Level 3 detailed scans | 54 023 |
Highest payout | 15 026 693 cr |
Total hyperspace distance | 261 059 ly |
Total hyperspace jumps | 9 819 |
Max distance from start | 48 412,57 ly |
Max distance from Sol | 48 443,05 ly |
Max distance from Colonia | 29 727,03 ly |
Approximate time played | 25W 1D 23H 6M |
Passengers |
|
Total bulk passengers delivered | 515 |
Total VIPs delivered | 4 610 |
Total delivered | 5 125 |
Total ejected | 3 |
Search and Rescue |
|
Total items rescued | 62 |
Total rescue transactions | 14 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 2 140 |
Grade 1 upgrades generated | 488 |
Grade 2 upgrades generated | 546 |
Grade 3 upgrades generated | 552 |
Grade 4 upgrades generated | 373 |
Grade 5 upgrades generated | 181 |
Crew |
|
Crew credits earned | 1 710 850 251 cr |
Crew hired | 1 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 12H 26M 47S |