CMDR subc profile
Federation: Chief Petty Officer
Empire: Viscount
Balance |
|
---|---|
Current assets | 2 371 517 158 cr |
Credits spent on ships | 184 014 828 cr |
Credits spent on outfitting | 836 149 789 cr |
Credits spent on repairs | 5 053 318 cr |
Credits spent on fuel | 161 690 cr |
Credits spent on munitions | 2 366 998 cr |
Insurance claims | 11 |
Total claim costs | 43 503 602 cr |
Combat |
|
Bounties claimed | 1 659 |
Profit from bounties | 64 297 894 cr |
Combat bonds | 22 |
Profit from combat bonds | 762 853 cr |
Assassinations | 57 |
Profit from assassinations | 31 483 824 cr |
Highest single reward | 359 280 cr |
Skimmers killed | 92 |
Crime |
|
Fines issued | 42 |
Lifetime fines value | 247 654 cr |
Bounties received/earned | 49 |
Lifetime bounty value | 76 790 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 22 |
Black market profit | 1 049 482 cr |
Commodities smuggled | 427 |
Average profit | 8 329 cr |
Highest single transaction | 147 176 cr |
Trading |
|
Market network | 105 |
Trading profit | 1 376 472 246 cr |
Commodities traded | 35 758 |
Average profit | 1 949 677 cr |
Highest single transaction | 499 642 758 cr |
Mining |
|
Profits from mining | 920 757 575 cr |
Minerals refined | 1 686 |
Materials collected | 12 891 |
Exploration |
|
Systems visited | 4 189 |
Profits from exploration | 102 131 538 cr |
Level 2 detailed scans | 17 184 |
Level 3 detailed scans | 49 098 |
Highest payout | 9 639 906 cr |
Total hyperspace distance | 123 276 ly |
Total hyperspace jumps | 5 786 |
Max distance from start | 21 930,99 ly |
Max distance from Sol | 22 000,47 ly |
Max distance from Colonia | 23 692,95 ly |
Approximate time played | 5W 2D 3H 25M |
Passengers |
|
Total bulk passengers delivered | 15 |
Total VIPs delivered | 288 |
Total delivered | 303 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 55 |
Total profit | 902 855 cr |
Total rescue transactions | 24 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 482 |
Grade 1 upgrades generated | 105 |
Grade 2 upgrades generated | 72 |
Grade 3 upgrades generated | 117 |
Grade 4 upgrades generated | 79 |
Grade 5 upgrades generated | 109 |
Crew |
|
Crew credits earned | 38 745 514 cr |
Crew hired | 1 |
Multi-Crew |
|
Total time in multi-crew | 2H 35M 31S |