CMDR withnail67 profile
(Type-9 Heavy)
Federation: Admiral
Empire: None
Balance |
|
---|---|
Current assets | 4 719 894 630 cr |
Credits spent on ships | 943 085 070 cr |
Credits spent on outfitting | 1 295 530 649 cr |
Credits spent on repairs | 4 502 730 cr |
Credits spent on fuel | 333 087 cr |
Credits spent on munitions | 1 415 133 cr |
Insurance claims | 21 |
Total claim costs | 99 364 778 cr |
Combat |
|
Bounties claimed | 82 |
Profit from bounties | 4 732 076 cr |
Combat bonds | 30 |
Profit from combat bonds | 1 635 339 cr |
Assassinations | 49 |
Profit from assassinations | 13 425 149 cr |
Highest single reward | 241 910 cr |
Skimmers killed | 24 |
Crime |
|
Fines issued | 12 |
Lifetime fines value | 15 437 cr |
Bounties received/earned | 14 |
Lifetime bounty value | 5 000 cr |
Highest bounty issued | 500 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 66 |
Trading profit | 3 138 114 182 cr |
Commodities traded | 271 558 |
Average profit | 1 939 502 cr |
Highest single transaction | 29 330 688 cr |
Mining |
|
Profits from mining | 1 529 827 133 cr |
Minerals refined | 15 546 |
Materials collected | 6 811 |
Exploration |
|
Systems visited | 4 504 |
Profits from exploration | 682 966 859 cr |
Level 2 detailed scans | 28 466 |
Level 3 detailed scans | 28 466 |
Highest payout | 12 033 259 cr |
Total hyperspace distance | 244 832 ly |
Total hyperspace jumps | 7 262 |
Max distance from start | 25 873,33 ly |
Max distance from Sol | 25 904,49 ly |
Max distance from Colonia | 25 614,19 ly |
Approximate time played | 7W 23H 22M |
Passengers |
|
Total bulk passengers delivered | 38 |
Total VIPs delivered | 153 |
Total delivered | 191 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 30 351 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 166 |
Grade 1 upgrades generated | 51 |
Grade 2 upgrades generated | 38 |
Grade 3 upgrades generated | 29 |
Grade 4 upgrades generated | 20 |
Grade 5 upgrades generated | 28 |
Crew |
|
Crew credits earned | 48 459 052 cr |
Crew hired | 16 |
Crew fired | 15 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 14M 46S |