CMDR langewapper profile
(Krait Mk II)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 22 005 831 665 cr |
Credits spent on ships | 1 412 646 418 cr |
Credits spent on outfitting | 3 410 291 234 cr |
Credits spent on repairs | 42 826 530 cr |
Credits spent on fuel | 1 062 073 cr |
Credits spent on munitions | 6 690 104 cr |
Insurance claims | 81 |
Total claim costs | 480 522 635 cr |
Combat |
|
Bounties claimed | 8 972 |
Profit from bounties | 2 167 538 719 cr |
Combat bonds | 13 691 |
Profit from combat bonds | 2 208 750 491 cr |
Assassinations | 557 |
Profit from assassinations | 744 924 578 cr |
Highest single reward | 2 093 260 cr |
Skimmers killed | 82 |
Crime |
|
Fines issued | 339 |
Lifetime fines value | 3 162 301 cr |
Bounties received/earned | 1 326 |
Lifetime bounty value | 1 287 550 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 89 803 cr |
Commodities smuggled | 212 |
Average profit | 6 908 cr |
Highest single transaction | 83 692 cr |
Trading |
|
Market network | 133 |
Trading profit | 3 747 733 558 cr |
Commodities traded | 197 057 |
Average profit | 3 949 140 cr |
Highest single transaction | 283 200 640 cr |
Mining |
|
Profits from mining | 2 878 606 590 cr |
Minerals refined | 5 395 |
Materials collected | 50 026 |
Exploration |
|
Systems visited | 9 950 |
Profits from exploration | 4 022 731 018 cr |
Level 2 detailed scans | 73 451 |
Level 3 detailed scans | 73 451 |
Highest payout | 39 227 784 cr |
Total hyperspace distance | 540 708 ly |
Total hyperspace jumps | 18 148 |
Max distance from start | 50 363,52 ly |
Max distance from Sol | 50 403,66 ly |
Max distance from Colonia | 40 626,57 ly |
Approximate time played | 27W 5D 13H 52M |
Passengers |
|
Total bulk passengers delivered | 22 374 |
Total VIPs delivered | 1 551 |
Total delivered | 23 925 |
Total ejected | 160 |
Search and Rescue |
|
Total items rescued | 28 |
Total profit | 888 168 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 4 325 |
Grade 1 upgrades generated | 567 |
Grade 2 upgrades generated | 656 |
Grade 3 upgrades generated | 827 |
Grade 4 upgrades generated | 990 |
Grade 5 upgrades generated | 1 285 |
Crew |
|
Crew credits earned | 531 671 829 cr |
Crew hired | 5 |
Crew fired | 5 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 3H 26M 7S |