CMDR Nokumi profile
(Anaconda)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 2 490 137 491 cr |
Credits spent on ships | 702 957 412 cr |
Credits spent on outfitting | 945 640 252 cr |
Credits spent on repairs | 7 746 906 cr |
Credits spent on fuel | 354 299 cr |
Credits spent on munitions | 109 972 cr |
Insurance claims | 10 |
Total claim costs | 17 639 563 cr |
Combat |
|
Bounties claimed | 266 |
Profit from bounties | 8 450 844 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 71 |
Profit from assassinations | 24 033 695 cr |
Highest single reward | 547 300 cr |
Skimmers killed | 17 |
Crime |
|
Fines issued | 73 |
Lifetime fines value | 43 868 cr |
Bounties received/earned | 28 |
Lifetime bounty value | 18 970 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 460 370 cr |
Commodities smuggled | 80 |
Average profit | 65 767 cr |
Highest single transaction | 215 892 cr |
Trading |
|
Market network | 136 |
Trading profit | 1 005 036 762 cr |
Commodities traded | 82 611 |
Average profit | 1 359 996 cr |
Highest single transaction | 278 182 990 cr |
Mining |
|
Profits from mining | 890 780 299 cr |
Minerals refined | 1 546 |
Materials collected | 3 909 |
Exploration |
|
Systems visited | 13 402 |
Profits from exploration | 744 169 003 cr |
Level 2 detailed scans | 25 426 |
Level 3 detailed scans | 25 835 |
Highest payout | 3 451 291 cr |
Total hyperspace distance | 514 363 ly |
Total hyperspace jumps | 16 743 |
Max distance from start | 32 443,56 ly |
Max distance from Sol | 32 473,80 ly |
Max distance from Colonia | 40 807,33 ly |
Approximate time played | 4W 3D 16H 2M |
Passengers |
|
Total bulk passengers delivered | 301 |
Total VIPs delivered | 2 204 |
Total delivered | 2 505 |
Total ejected | 57 |
Search and Rescue |
|
Total items rescued | 18 |
Total profit | 343 855 cr |
Total rescue transactions | 12 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 218 |
Grade 1 upgrades generated | 51 |
Grade 2 upgrades generated | 41 |
Grade 3 upgrades generated | 59 |
Grade 4 upgrades generated | 23 |
Grade 5 upgrades generated | 44 |