CMDR Connor McCall profile
(Type-10 Defender)
Federation: Admiral
Empire: Earl
Balance |
|
---|---|
Current assets | 17 309 085 987 cr |
Credits spent on ships | 1 899 607 835 cr |
Credits spent on outfitting | 4 946 119 732 cr |
Credits spent on repairs | 210 527 531 cr |
Credits spent on fuel | 416 218 cr |
Credits spent on munitions | 30 531 405 cr |
Insurance claims | 162 |
Total claim costs | 2 223 366 617 cr |
Combat |
|
Bounties claimed | 4 627 |
Profit from bounties | 1 009 964 004 cr |
Combat bonds | 20 445 |
Profit from combat bonds | 34 687 126 458 cr |
Assassinations | 28 |
Profit from assassinations | 33 037 096 cr |
Highest single reward | 2 000 000 cr |
Skimmers killed | 12 |
Crime |
|
Fines issued | 262 |
Lifetime fines value | 119 931 cr |
Bounties received/earned | 775 |
Lifetime bounty value | 146 861 900 cr |
Highest bounty issued | 5 292 300 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 1 175 cr |
Commodities smuggled | 10 |
Average profit | 168 cr |
Highest single transaction | 477 cr |
Trading |
|
Market network | 63 |
Trading profit | −58 640 242 cr |
Commodities traded | 31 233 |
Average profit | −254 958 cr |
Highest single transaction | 67 415 964 cr |
Mining |
|
Profits from mining | 1 782 096 171 cr |
Minerals refined | 1 527 |
Materials collected | 19 076 |
Exploration |
|
Systems visited | 6 538 |
Profits from exploration | 739 822 482 cr |
Level 2 detailed scans | 45 440 |
Level 3 detailed scans | 45 440 |
Highest payout | 6 343 039 cr |
Total hyperspace distance | 271 709 ly |
Total hyperspace jumps | 8 067 |
Max distance from start | 65 248,48 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 21W 3D 16H 50M |
Passengers |
|
Total bulk passengers delivered | 61 |
Total VIPs delivered | 35 |
Total delivered | 96 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 97 |
Total profit | 1 828 386 cr |
Total rescue transactions | 25 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 3 541 |
Grade 1 upgrades generated | 672 |
Grade 2 upgrades generated | 578 |
Grade 3 upgrades generated | 811 |
Grade 4 upgrades generated | 746 |
Grade 5 upgrades generated | 734 |
Crew |
|
Crew credits earned | 1 378 266 431 cr |
Crew hired | 1 195 |
Crew fired | 1 194 |
Crew lost | 43 |
Multi-Crew |
|
Total time in multi-crew | 1D 16H 28M 16S |
Time in gunner role | 12M 18S |
Time in fighter con role | 2H 26M 28S |
Total credits accrued | 22 985 552 cr |