CMDR Dr.Sterben.1933 profile
(Federal Corvette)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 10 113 158 404 cr |
Credits spent on ships | 1 676 109 494 cr |
Credits spent on outfitting | 2 502 178 477 cr |
Credits spent on repairs | 33 676 757 cr |
Credits spent on fuel | 521 944 cr |
Credits spent on munitions | 1 851 547 cr |
Insurance claims | 10 |
Total claim costs | 143 311 578 cr |
Combat |
|
Bounties claimed | 952 |
Profit from bounties | 175 554 328 cr |
Combat bonds | 6 641 |
Profit from combat bonds | 462 936 127 cr |
Assassinations | 23 |
Profit from assassinations | 56 232 973 cr |
Highest single reward | 322 475 cr |
Skimmers killed | 279 |
Crime |
|
Fines issued | 209 |
Lifetime fines value | 5 450 478 cr |
Bounties received/earned | 903 |
Lifetime bounty value | 27 575 000 cr |
Highest bounty issued | 4 788 600 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 25 505 cr |
Commodities smuggled | 36 |
Average profit | 2 834 cr |
Highest single transaction | 7 182 cr |
Trading |
|
Market network | 65 |
Trading profit | 4 004 434 873 cr |
Commodities traded | 69 363 |
Average profit | 14 149 947 cr |
Highest single transaction | 843 824 700 cr |
Mining |
|
Profits from mining | 3 947 870 429 cr |
Minerals refined | 3 036 |
Materials collected | 29 942 |
Exploration |
|
Systems visited | 8 370 |
Profits from exploration | 1 709 255 244 cr |
Level 2 detailed scans | 57 508 |
Level 3 detailed scans | 57 504 |
Highest payout | 17 104 024 cr |
Total hyperspace distance | 830 059 ly |
Total hyperspace jumps | 12 535 |
Max distance from start | 35 266,54 ly |
Max distance from Sol | 35 266,96 ly |
Max distance from Colonia | 42 455,05 ly |
Approximate time played | 17W 2D 11H 31M |
Passengers |
|
Total bulk passengers delivered | 4 019 |
Total VIPs delivered | 19 530 |
Total delivered | 23 549 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 411 |
Total profit | 9 687 816 cr |
Total rescue transactions | 38 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 3 515 |
Grade 1 upgrades generated | 563 |
Grade 2 upgrades generated | 597 |
Grade 3 upgrades generated | 821 |
Grade 4 upgrades generated | 734 |
Grade 5 upgrades generated | 800 |
Crew |
|
Crew credits earned | 907 736 323 cr |
Crew hired | 7 |
Crew fired | 6 |
Multi-Crew |
|
Total time in multi-crew | 2H 56M 22S |
Time in gunner role | 35M 36S |
Total credits accrued | 698 428 cr |