CMDR AKINA LEIES profile
(Asp Explorer)
Federation: Rear Admiral
Empire: Baron
Balance |
|
---|---|
Current assets | 2 996 938 773 cr |
Credits spent on ships | 1 105 329 225 cr |
Credits spent on outfitting | 2 188 529 432 cr |
Credits spent on repairs | 2 526 551 cr |
Credits spent on fuel | 222 750 cr |
Credits spent on munitions | 1 006 903 cr |
Insurance claims | 7 |
Total claim costs | 32 125 145 cr |
Combat |
|
Bounties claimed | 1 774 |
Profit from bounties | 334 006 922 cr |
Combat bonds | 783 |
Profit from combat bonds | 50 983 366 cr |
Assassinations | 22 |
Profit from assassinations | 19 121 798 cr |
Highest single reward | 923 353 cr |
Skimmers killed | 9 |
Crime |
|
Fines issued | 28 |
Lifetime fines value | 9 376 311 cr |
Bounties received/earned | 89 |
Lifetime bounty value | 434 100 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 90 528 cr |
Commodities smuggled | 11 |
Average profit | 11 316 cr |
Highest single transaction | 29 412 cr |
Trading |
|
Market network | 58 |
Trading profit | 22 417 370 cr |
Commodities traded | 4 578 |
Average profit | 143 701 cr |
Highest single transaction | 6 865 450 cr |
Mining |
|
Profits from mining | 18 948 089 cr |
Minerals refined | 589 |
Materials collected | 8 261 |
Exploration |
|
Systems visited | 3 220 |
Profits from exploration | 309 378 184 cr |
Level 2 detailed scans | 14 660 |
Level 3 detailed scans | 14 660 |
Highest payout | 9 303 076 cr |
Total hyperspace distance | 159 046 ly |
Total hyperspace jumps | 4 488 |
Max distance from start | 25 883,99 ly |
Max distance from Sol | 25 914,16 ly |
Max distance from Colonia | 27 106,63 ly |
Approximate time played | 7W 6D 14H 40M |
Passengers |
|
Total bulk passengers delivered | 5 439 |
Total VIPs delivered | 53 |
Total delivered | 5 492 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 867 |
Grade 1 upgrades generated | 196 |
Grade 2 upgrades generated | 237 |
Grade 3 upgrades generated | 235 |
Grade 4 upgrades generated | 147 |
Grade 5 upgrades generated | 52 |
Crew |
|
Crew credits earned | 89 276 056 cr |
Crew hired | 7 |
Crew fired | 6 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 3H 5S |