CMDR King_INF3RN0 profile
(Anaconda)
Federation: Ensign
Empire: Duke
Balance |
|
---|---|
Current assets | 13 752 396 788 cr |
Credits spent on ships | 1 787 075 880 cr |
Credits spent on outfitting | 4 594 637 381 cr |
Credits spent on repairs | 19 067 438 cr |
Credits spent on fuel | 284 488 cr |
Credits spent on munitions | 1 075 455 cr |
Insurance claims | 54 |
Total claim costs | 213 030 727 cr |
Combat |
|
Bounties claimed | 686 |
Profit from bounties | 23 425 526 cr |
Combat bonds | 98 |
Profit from combat bonds | 1 618 960 cr |
Assassinations | 37 |
Profit from assassinations | 842 919 cr |
Highest single reward | 265 900 cr |
Skimmers killed | 11 |
Crime |
|
Fines issued | 2 722 |
Lifetime fines value | 1 987 250 351 cr |
Bounties received/earned | 129 |
Lifetime bounty value | 180 710 cr |
Highest bounty issued | 8 005 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 1 549 236 108 cr |
Commodities smuggled | 188 750 |
Average profit | 1 752 530 cr |
Highest single transaction | 2 331 072 cr |
Trading |
|
Market network | 68 |
Trading profit | 12 196 608 073 cr |
Commodities traded | 35 505 |
Average profit | 50 399 207 cr |
Highest single transaction | 900 847 872 cr |
Mining |
|
Profits from mining | 9 035 100 902 cr |
Minerals refined | 6 772 |
Materials collected | 8 310 |
Exploration |
|
Systems visited | 13 671 |
Profits from exploration | 740 764 935 cr |
Level 2 detailed scans | 13 139 |
Level 3 detailed scans | 18 237 |
Highest payout | 10 997 220 cr |
Total hyperspace distance | 634 025 ly |
Total hyperspace jumps | 15 555 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 48 621,06 ly |
Approximate time played | 10W 5D 16H 54M |
Passengers |
|
Total bulk passengers delivered | 7 |
Total VIPs delivered | 5 |
Total delivered | 12 |
Total ejected | 6 |
Search and Rescue |
|
Total items rescued | 119 |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 526 |
Grade 1 upgrades generated | 159 |
Grade 2 upgrades generated | 78 |
Grade 3 upgrades generated | 103 |
Grade 4 upgrades generated | 86 |
Grade 5 upgrades generated | 100 |
Crew |
|
Crew credits earned | 2 270 347 583 cr |
Crew hired | 12 |
Crew fired | 7 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 13H 5M 39S |
Time in gunner role | 6M 33S |
Time in fighter con role | 56M 43S |
Total credits accrued | 14 179 cr |
Total fines accrued | 1 111 cr |