CMDR XRD/C2S profile
(Anaconda)
Federation: Post Commander
Empire: Baron
Balance |
|
---|---|
Current assets | 20 772 534 635 cr |
Credits spent on ships | 707 901 353 cr |
Credits spent on outfitting | 1 586 420 176 cr |
Credits spent on repairs | 49 767 365 cr |
Credits spent on fuel | 847 417 cr |
Credits spent on munitions | 1 703 481 cr |
Insurance claims | 70 |
Total claim costs | 533 359 483 cr |
Combat |
|
Bounties claimed | 6 480 |
Profit from bounties | 986 189 414 cr |
Combat bonds | 650 |
Profit from combat bonds | 24 548 904 cr |
Assassinations | 425 |
Profit from assassinations | 614 584 136 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 529 |
Crime |
|
Fines issued | 964 |
Lifetime fines value | 891 617 cr |
Bounties received/earned | 1 529 |
Lifetime bounty value | 2 566 300 cr |
Highest bounty issued | 376 800 cr |
Smuggling |
|
Black market network | 17 |
Black market profit | 725 613 cr |
Commodities smuggled | 313 |
Average profit | 15 439 cr |
Highest single transaction | 112 920 cr |
Trading |
|
Market network | 85 |
Trading profit | 41 541 727 cr |
Commodities traded | 3 833 |
Average profit | 109 899 cr |
Highest single transaction | 6 650 817 cr |
Mining |
|
Profits from mining | 41 239 372 cr |
Minerals refined | 963 |
Materials collected | 35 278 |
Exploration |
|
Systems visited | 39 161 |
Profits from exploration | 9 302 000 721 cr |
Level 2 detailed scans | 300 136 |
Level 3 detailed scans | 300 135 |
Highest payout | 37 663 023 cr |
Total hyperspace distance | 2 102 097 ly |
Total hyperspace jumps | 44 093 |
Max distance from start | 65 596,19 ly |
Max distance from Sol | 65 627,06 ly |
Max distance from Colonia | 46 612,96 ly |
Approximate time played | 28W 3D 16H 55M |
Passengers |
|
Total bulk passengers delivered | 250 |
Total VIPs delivered | 188 |
Total delivered | 438 |
Total ejected | 3 |
Search and Rescue |
|
Total items rescued | 69 |
Total profit | 1 815 484 cr |
Total rescue transactions | 36 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 3 312 |
Grade 1 upgrades generated | 459 |
Grade 2 upgrades generated | 468 |
Grade 3 upgrades generated | 620 |
Grade 4 upgrades generated | 775 |
Grade 5 upgrades generated | 990 |
Crew |
|
Crew credits earned | 740 028 971 cr |
Crew hired | 13 |
Crew fired | 13 |
Crew lost | 16 |
Multi-Crew |
|
Total time in multi-crew | 7H 31M 16S |
Time in gunner role | 4H 38M 18S |
Time in fighter con role | 21M 35S |
Total credits accrued | 1 874 627 cr |