CMDR J@WS profile
(Asp Explorer)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 12 992 378 008 cr |
Credits spent on ships | 3 205 650 049 cr |
Credits spent on outfitting | 9 652 116 414 cr |
Credits spent on repairs | 33 761 788 cr |
Credits spent on fuel | 854 244 cr |
Credits spent on munitions | 1 641 943 cr |
Insurance claims | 39 |
Total claim costs | 364 204 363 cr |
Combat |
|
Bounties claimed | 6 014 |
Profit from bounties | 878 823 786 cr |
Combat bonds | 599 |
Profit from combat bonds | 42 511 229 cr |
Assassinations | 145 |
Profit from assassinations | 58 061 249 cr |
Highest single reward | 2 370 400 cr |
Skimmers killed | 117 |
Crime |
|
Fines issued | 637 |
Lifetime fines value | 1 719 070 cr |
Bounties received/earned | 845 |
Lifetime bounty value | 3 294 600 cr |
Highest bounty issued | 485 300 cr |
Smuggling |
|
Black market network | 15 |
Black market profit | 590 754 cr |
Commodities smuggled | 195 |
Average profit | 13 738 cr |
Highest single transaction | 412 212 cr |
Trading |
|
Market network | 173 |
Trading profit | 27 607 435 298 cr |
Commodities traded | 163 484 |
Average profit | 39 326 831 cr |
Highest single transaction | 408 161 325 cr |
Mining |
|
Profits from mining | 16 346 874 336 cr |
Minerals refined | 58 173 |
Materials collected | 108 970 |
Exploration |
|
Systems visited | 11 111 |
Profits from exploration | 1 587 349 973 cr |
Level 2 detailed scans | 61 802 |
Level 3 detailed scans | 61 800 |
Highest payout | 19 774 543 cr |
Total hyperspace distance | 513 170 ly |
Total hyperspace jumps | 15 229 |
Max distance from start | 65 248,48 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 20W 1D 10H 28M |
Passengers |
|
Total bulk passengers delivered | 27 |
Total VIPs delivered | 8 |
Total delivered | 35 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 115 555 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 2 912 |
Grade 1 upgrades generated | 400 |
Grade 2 upgrades generated | 486 |
Grade 3 upgrades generated | 619 |
Grade 4 upgrades generated | 655 |
Grade 5 upgrades generated | 752 |
Crew |
|
Crew credits earned | 784 100 377 cr |
Crew hired | 1 |
Crew fired | 1 |