CMDR Kritikal_11C profile
Profile

Commander name:
Current ship:
Bahamut [KR-29A]
(Anaconda)
(Anaconda)
Member since:
17.9.2020
Distances submitted:
0
Systems visited:
2 206
Systems discovered first:
232
Balance:
1 859 537 463 Cr

Ranks
Defenceless
Taxonomist
Federation: Petty Officer
Empire: None
Credits
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 3 193 648 871 cr |
Credits spent on ships | 389 008 939 cr |
Credits spent on outfitting | 942 815 387 cr |
Credits spent on repairs | 694 217 cr |
Credits spent on fuel | 59 109 cr |
Credits spent on munitions | 109 364 cr |
Insurance claims | 5 |
Total claim costs | 48 021 369 cr |
Combat |
|
Bounties claimed | 12 |
Profit from bounties | 1 813 063 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 1 029 100 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 7 |
Lifetime fines value | 2 550 cr |
Bounties received/earned | 0 |
Lifetime bounty value | 0 cr |
Highest bounty issued | 0 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 32 |
Trading profit | 355 048 240 cr |
Commodities traded | 17 101 |
Average profit | 693 454 cr |
Highest single transaction | 45 805 837 cr |
Mining |
|
Profits from mining | 257 481 216 cr |
Minerals refined | 1 057 |
Materials collected | 3 464 |
Exploration |
|
Systems visited | 1 375 |
Profits from exploration | 140 307 307 cr |
Level 2 detailed scans | 7 201 |
Level 3 detailed scans | 7 201 |
Highest payout | 10 024 850 cr |
Total hyperspace distance | 76 657 ly |
Total hyperspace jumps | 1 756 |
Max distance from start | 12 266,07 ly |
Max distance from Sol | 22 056,54 ly |
Max distance from Colonia | 23 490,33 ly |
Approximate time played | 5W 7H 24M |
Search and Rescue |
|
Total items rescued | 29 |
Total profit | 644 204 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 176 |
Grade 1 upgrades generated | 36 |
Grade 2 upgrades generated | 48 |
Grade 3 upgrades generated | 57 |
Grade 4 upgrades generated | 27 |
Grade 5 upgrades generated | 8 |