CMDR Obsidian Phoenix profile
(Imperial Cutter)
Federation: Lt. Commander
Empire: Duke
Balance |
|
---|---|
Current assets | 6 537 710 360 cr |
Credits spent on ships | 762 457 139 cr |
Credits spent on outfitting | 1 186 522 596 cr |
Credits spent on repairs | 3 575 385 cr |
Credits spent on fuel | 205 857 cr |
Credits spent on munitions | 329 659 cr |
Insurance claims | 14 |
Total claim costs | 48 803 960 cr |
Combat |
|
Bounties claimed | 120 |
Profit from bounties | 8 041 166 cr |
Combat bonds | 70 |
Profit from combat bonds | 4 189 042 cr |
Assassinations | 13 |
Profit from assassinations | 1 476 321 cr |
Highest single reward | 593 816 cr |
Skimmers killed | 39 |
Crime |
|
Fines issued | 49 |
Lifetime fines value | 32 274 cr |
Bounties received/earned | 16 |
Lifetime bounty value | 5 150 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 223 116 cr |
Commodities smuggled | 56 |
Average profit | 22 312 cr |
Highest single transaction | 126 884 cr |
Trading |
|
Market network | 78 |
Trading profit | 1 538 738 021 cr |
Commodities traded | 35 953 |
Average profit | 7 506 039 cr |
Highest single transaction | 244 656 102 cr |
Mining |
|
Profits from mining | 1 414 732 761 cr |
Minerals refined | 2 555 |
Materials collected | 7 963 |
Exploration |
|
Systems visited | 3 369 |
Profits from exploration | 2 002 303 623 cr |
Level 2 detailed scans | 28 978 |
Level 3 detailed scans | 29 084 |
Highest payout | 42 095 876 cr |
Total hyperspace distance | 188 267 ly |
Total hyperspace jumps | 4 320 |
Max distance from start | 18 393,50 ly |
Max distance from Sol | 18 387,68 ly |
Max distance from Colonia | 28 451,00 ly |
Approximate time played | 3W 6D 11H 25M |
Passengers |
|
Total bulk passengers delivered | 4 997 |
Total VIPs delivered | 4 488 |
Total delivered | 9 485 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 14 |
Total profit | 342 386 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 798 |
Grade 1 upgrades generated | 251 |
Grade 2 upgrades generated | 227 |
Grade 3 upgrades generated | 166 |
Grade 4 upgrades generated | 94 |
Grade 5 upgrades generated | 60 |
Crew |
|
Crew credits earned | 44 924 535 cr |
Crew hired | 5 |
Crew fired | 4 |
Crew lost | 2 |