CMDR HumanSmithy profile

Profile
Commander name:
Current ship:
Imperial Eagle
 
Member since:
25.9.2020
 
Distances submitted:
0
 
Systems visited:
2 236
Systems discovered first:
359
Ranks

25%

100%

95%

Defenceless

0%

Directionless

0%

25%

Federation: Lt. Commander

36%

Empire: None

0%
Flight log heatmap
Statistics

Balance

Current assets 2 710 164 828 cr
Credits spent on ships 371 294 434 cr
Credits spent on outfitting 1 454 282 651 cr
Credits spent on repairs 3 081 613 cr
Credits spent on fuel 84 513 cr
Credits spent on munitions 162 838 cr
Insurance claims 12
Total claim costs 127 902 558 cr

Combat

Bounties claimed 367
Profit from bounties 90 491 395 cr
Combat bonds 0
Profit from combat bonds 0 cr
Assassinations 11
Profit from assassinations 2 765 827 cr
Highest single reward 299 650 cr
Skimmers killed 0

Crime

Fines issued 20
Lifetime fines value 20 798 cr
Bounties received/earned 9
Lifetime bounty value 3 500 cr
Highest bounty issued 1 000 cr

Smuggling

Black market network 1
Black market profit 3 239 cr
Commodities smuggled 1
Average profit 3 239 cr
Highest single transaction 3 239 cr

Trading

Market network 38
Trading profit 1 755 655 685 cr
Commodities traded 13 526
Average profit 23 100 733 cr
Highest single transaction 320 251 008 cr

Mining

Profits from mining 1 737 796 088 cr
Minerals refined 2 166
Materials collected 6 469

Exploration

Systems visited 2 111
Profits from exploration 306 520 604 cr
Level 2 detailed scans 11 174
Level 3 detailed scans 11 173
Highest payout 8 440 596 cr
Total hyperspace distance 88 430 ly
Total hyperspace jumps 2 517
Max distance from start 11 552,51 ly
Max distance from Sol 11 569,28 ly
Max distance from Colonia 27 599,80 ly
Approximate time played 2W 19H 57M

Passengers

Total bulk passengers delivered 1 989
Total VIPs delivered 0
Total delivered 1 989
Total ejected 0

Search and Rescue

Total items rescued 1
Total profit 24 619 cr
Total rescue transactions 1

Crafting

Number of engineers used 4
Number of upgrades generated 363
Grade 1 upgrades generated 71
Grade 2 upgrades generated 82
Grade 3 upgrades generated 106
Grade 4 upgrades generated 58
Grade 5 upgrades generated 46

Crew

Crew credits earned 20 908 750 cr
Crew hired 4
Crew fired 3
Crew lost 7

Multi-Crew

Total time in multi-crew 53M 27S
Time in gunner role 1H 33M 37S