CMDR Kaizachieftan profile
Federation: Lieutenant
Empire: None
Balance |
|
---|---|
Current assets | 1 916 641 518 cr |
Credits spent on ships | 434 762 413 cr |
Credits spent on outfitting | 775 808 401 cr |
Credits spent on repairs | 7 168 167 cr |
Credits spent on fuel | 139 817 cr |
Credits spent on munitions | 1 973 465 cr |
Insurance claims | 40 |
Total claim costs | 70 287 565 cr |
Combat |
|
Bounties claimed | 2 696 |
Profit from bounties | 136 243 248 cr |
Combat bonds | 1 393 |
Profit from combat bonds | 46 850 919 cr |
Assassinations | 49 |
Profit from assassinations | 43 165 922 cr |
Highest single reward | 973 735 cr |
Skimmers killed | 13 |
Crime |
|
Fines issued | 1 422 |
Lifetime fines value | 624 190 cr |
Bounties received/earned | 5 173 |
Lifetime bounty value | 30 675 710 cr |
Highest bounty issued | 22 290 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 49 515 cr |
Commodities smuggled | 16 |
Average profit | 5 502 cr |
Highest single transaction | 18 048 cr |
Trading |
|
Market network | 59 |
Trading profit | 574 894 544 cr |
Commodities traded | 20 885 |
Average profit | 2 777 268 cr |
Highest single transaction | 350 163 573 cr |
Mining |
|
Profits from mining | 546 565 974 cr |
Minerals refined | 578 |
Materials collected | 2 722 |
Exploration |
|
Systems visited | 3 942 |
Profits from exploration | 279 828 954 cr |
Level 2 detailed scans | 12 633 |
Level 3 detailed scans | 12 267 |
Highest payout | 7 125 065 cr |
Total hyperspace distance | 125 189 ly |
Total hyperspace jumps | 5 396 |
Max distance from start | 22 944,55 ly |
Max distance from Sol | 23 000,00 ly |
Max distance from Colonia | 22 272,51 ly |
Approximate time played | 3W 6D 22H 48M |
Passengers |
|
Total bulk passengers delivered | 44 |
Total VIPs delivered | 88 |
Total delivered | 132 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 249 |
Grade 1 upgrades generated | 84 |
Grade 2 upgrades generated | 62 |
Grade 3 upgrades generated | 60 |
Grade 4 upgrades generated | 25 |
Grade 5 upgrades generated | 18 |
Crew |
|
Crew credits earned | 89 496 746 cr |
Crew hired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 5H 38M 51S |