CMDR koloml profile
(Federal Corvette)
Federation: Admiral
Empire: Knight
Balance |
|
---|---|
Current assets | 8 443 042 952 cr |
Credits spent on ships | 1 416 391 653 cr |
Credits spent on outfitting | 3 892 320 493 cr |
Credits spent on repairs | 20 591 551 cr |
Credits spent on fuel | 588 317 cr |
Credits spent on munitions | 1 934 352 cr |
Insurance claims | 28 |
Total claim costs | 231 634 495 cr |
Combat |
|
Bounties claimed | 924 |
Profit from bounties | 140 962 199 cr |
Combat bonds | 265 |
Profit from combat bonds | 44 841 471 cr |
Assassinations | 8 |
Profit from assassinations | 4 672 930 cr |
Highest single reward | 948 011 cr |
Skimmers killed | 190 |
Crime |
|
Fines issued | 152 |
Lifetime fines value | 3 186 430 cr |
Bounties received/earned | 25 |
Lifetime bounty value | 28 000 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 114 |
Trading profit | 2 608 254 409 cr |
Commodities traded | 233 757 |
Average profit | 3 314 173 cr |
Highest single transaction | 226 284 800 cr |
Mining |
|
Profits from mining | 10 380 344 188 cr |
Minerals refined | 1 283 |
Materials collected | 13 157 |
Exploration |
|
Systems visited | 5 444 |
Profits from exploration | 755 912 962 cr |
Level 2 detailed scans | 39 424 |
Level 3 detailed scans | 39 424 |
Highest payout | 13 372 383 cr |
Total hyperspace distance | 307 742 ly |
Total hyperspace jumps | 8 590 |
Max distance from start | 25 872,08 ly |
Max distance from Sol | 25 903,31 ly |
Max distance from Colonia | 42 073,61 ly |
Approximate time played | 9W 5D 10H 26M |
Passengers |
|
Total bulk passengers delivered | 2 055 |
Total VIPs delivered | 572 |
Total delivered | 2 627 |
Total ejected | 7 |
Search and Rescue |
|
Total items rescued | 125 |
Total profit | 3 425 080 cr |
Total rescue transactions | 34 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 753 |
Grade 1 upgrades generated | 141 |
Grade 2 upgrades generated | 171 |
Grade 3 upgrades generated | 203 |
Grade 4 upgrades generated | 146 |
Grade 5 upgrades generated | 92 |
Crew |
|
Crew credits earned | 1 405 229 773 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 1D 9H 1M 12S |
Time in gunner role | 55M 36S |
Time in fighter con role | 3H 29M 58S |
Total credits accrued | 15 614 919 cr |
Total fines accrued | 300 cr |