CMDR Norlag profile
(Diamondback Explorer)
Federation: Lt. Commander
Empire: Outsider
Balance |
|
---|---|
Current assets | 1 134 520 075 cr |
Credits spent on ships | 300 675 455 cr |
Credits spent on outfitting | 753 951 894 cr |
Credits spent on repairs | 3 499 399 cr |
Credits spent on fuel | 335 359 cr |
Credits spent on munitions | 189 758 cr |
Insurance claims | 50 |
Total claim costs | 163 941 713 cr |
Combat |
|
Bounties claimed | 122 |
Profit from bounties | 14 415 578 cr |
Combat bonds | 10 |
Profit from combat bonds | 1 252 173 cr |
Assassinations | 12 |
Profit from assassinations | 2 304 597 cr |
Highest single reward | 760 250 cr |
Skimmers killed | 54 |
Crime |
|
Fines issued | 51 |
Lifetime fines value | 687 142 cr |
Bounties received/earned | 60 |
Lifetime bounty value | 95 300 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 457 918 cr |
Commodities smuggled | 27 |
Average profit | 57 240 cr |
Highest single transaction | 412 544 cr |
Trading |
|
Market network | 126 |
Trading profit | 1 003 429 048 cr |
Commodities traded | 39 906 |
Average profit | 3 226 460 cr |
Highest single transaction | 64 580 953 cr |
Mining |
|
Profits from mining | 7 443 524 cr |
Minerals refined | 223 |
Materials collected | 7 041 |
Exploration |
|
Systems visited | 2 491 |
Profits from exploration | 90 253 653 cr |
Level 2 detailed scans | 7 004 |
Level 3 detailed scans | 7 004 |
Highest payout | 6 167 522 cr |
Total hyperspace distance | 70 472 ly |
Total hyperspace jumps | 3 637 |
Max distance from start | 1 717,12 ly |
Max distance from Sol | 1 679,31 ly |
Max distance from Colonia | 22 267,44 ly |
Approximate time played | 2W 5D 6H 27M |
Passengers |
|
Total bulk passengers delivered | 1 532 |
Total VIPs delivered | 0 |
Total delivered | 1 532 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 57 |
Total profit | 163 448 cr |
Total rescue transactions | 16 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 464 |
Grade 1 upgrades generated | 138 |
Grade 2 upgrades generated | 126 |
Grade 3 upgrades generated | 77 |
Grade 4 upgrades generated | 66 |
Grade 5 upgrades generated | 57 |
Crew |
|
Crew credits earned | 7 437 553 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 2 |