CMDR YellowCake profile
(Imperial Cutter)
Federation: Chief Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 4 360 397 886 cr |
Credits spent on ships | 809 271 311 cr |
Credits spent on outfitting | 1 356 281 270 cr |
Credits spent on repairs | 3 986 528 cr |
Credits spent on fuel | 456 672 cr |
Credits spent on munitions | 498 545 cr |
Insurance claims | 41 |
Total claim costs | 36 102 403 cr |
Combat |
|
Bounties claimed | 597 |
Profit from bounties | 19 592 053 cr |
Combat bonds | 10 |
Profit from combat bonds | 148 000 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 0 cr |
Skimmers killed | 25 |
Crime |
|
Fines issued | 104 |
Lifetime fines value | 215 276 cr |
Bounties received/earned | 31 |
Lifetime bounty value | 14 835 cr |
Highest bounty issued | 1 000 cr |
Smuggling |
|
Black market network | 15 |
Black market profit | 2 372 359 cr |
Commodities smuggled | 285 |
Average profit | 59 309 cr |
Highest single transaction | 637 740 cr |
Trading |
|
Market network | 128 |
Trading profit | 1 741 103 993 cr |
Commodities traded | 174 675 |
Average profit | 2 333 920 cr |
Highest single transaction | 348 504 030 cr |
Mining |
|
Profits from mining | 1 265 117 311 cr |
Minerals refined | 1 700 |
Materials collected | 5 633 |
Exploration |
|
Systems visited | 7 591 |
Profits from exploration | 274 197 059 cr |
Level 2 detailed scans | 3 773 |
Level 3 detailed scans | 13 217 |
Highest payout | 11 071 876 cr |
Total hyperspace distance | 350 110 ly |
Total hyperspace jumps | 10 536 |
Max distance from start | 28 330,65 ly |
Max distance from Sol | 28 333,27 ly |
Max distance from Colonia | 22 791,04 ly |
Approximate time played | 6W 3D 13H 28M |
Passengers |
|
Total bulk passengers delivered | 1 723 |
Total VIPs delivered | 16 |
Total delivered | 1 739 |
Total ejected | 29 |
Search and Rescue |
|
Total items rescued | 7 |
Total profit | 6 272 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 236 |
Grade 1 upgrades generated | 81 |
Grade 2 upgrades generated | 35 |
Grade 3 upgrades generated | 53 |
Grade 4 upgrades generated | 24 |
Grade 5 upgrades generated | 43 |
Crew |
|
Crew credits earned | 94 724 511 cr |
Crew hired | 3 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 6H 16M 13S |
Time in gunner role | 3M 41S |
Time in fighter con role | 3H 40M 28S |
Total credits accrued | 5 318 830 cr |