CMDR Zerooo profile
(Federal Corvette)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 31 014 879 946 cr |
Credits spent on ships | 7 935 136 404 cr |
Credits spent on outfitting | 18 955 349 752 cr |
Credits spent on repairs | 337 374 157 cr |
Credits spent on fuel | 3 641 989 cr |
Credits spent on munitions | 53 146 207 cr |
Insurance claims | 215 |
Total claim costs | 2 261 006 606 cr |
Combat |
|
Bounties claimed | 22 725 |
Profit from bounties | 3 232 685 428 cr |
Combat bonds | 35 175 |
Profit from combat bonds | 18 708 327 292 cr |
Assassinations | 1 282 |
Profit from assassinations | 1 299 894 817 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 41 |
Crime |
|
Fines issued | 2 736 |
Lifetime fines value | 11 217 310 cr |
Bounties received/earned | 10 032 |
Lifetime bounty value | 170 714 500 cr |
Highest bounty issued | 3 593 400 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 86 399 cr |
Commodities smuggled | 63 |
Average profit | 9 600 cr |
Highest single transaction | 45 822 cr |
Trading |
|
Market network | 211 |
Trading profit | 27 509 819 638 cr |
Commodities traded | 405 518 |
Average profit | 29 580 451 cr |
Highest single transaction | 1 006 339 136 cr |
Mining |
|
Profits from mining | 34 634 352 382 cr |
Minerals refined | 33 619 |
Materials collected | 97 078 |
Exploration |
|
Systems visited | 18 355 |
Profits from exploration | 2 362 957 784 cr |
Level 2 detailed scans | 61 202 |
Level 3 detailed scans | 61 202 |
Highest payout | 18 582 497 cr |
Total hyperspace distance | 1 457 891 ly |
Total hyperspace jumps | 35 262 |
Max distance from start | 65 616,70 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 47 401,59 ly |
Approximate time played | 57W 6D 11H 35M |
Passengers |
|
Total bulk passengers delivered | 18 320 |
Total VIPs delivered | 5 662 |
Total delivered | 23 982 |
Total ejected | 34 |
Search and Rescue |
|
Total items rescued | 524 |
Total profit | 1 077 472 cr |
Total rescue transactions | 93 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 14 544 |
Grade 1 upgrades generated | 1 365 |
Grade 2 upgrades generated | 1 905 |
Grade 3 upgrades generated | 2 803 |
Grade 4 upgrades generated | 3 849 |
Grade 5 upgrades generated | 4 622 |
Crew |
|
Crew credits earned | 4 826 774 834 cr |
Crew hired | 144 |
Crew fired | 143 |
Crew lost | 8 |
Multi-Crew |
|
Total time in multi-crew | 20H 38M 8S |