CMDR Aleysk profile
(Python)
Federation: Lieutenant
Empire: None
Balance |
|
---|---|
Current assets | 6 645 583 113 cr |
Credits spent on ships | 902 420 262 cr |
Credits spent on outfitting | 1 452 488 286 cr |
Credits spent on repairs | 5 184 031 cr |
Credits spent on fuel | 161 146 cr |
Credits spent on munitions | 1 119 232 cr |
Insurance claims | 57 |
Total claim costs | 213 247 347 cr |
Combat |
|
Bounties claimed | 180 |
Profit from bounties | 16 569 571 cr |
Combat bonds | 45 |
Profit from combat bonds | 2 088 069 cr |
Assassinations | 16 |
Profit from assassinations | 2 435 713 cr |
Highest single reward | 665 788 cr |
Skimmers killed | 24 |
Crime |
|
Fines issued | 50 |
Lifetime fines value | 46 166 cr |
Bounties received/earned | 77 |
Lifetime bounty value | 115 300 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 87 |
Trading profit | 936 060 336 cr |
Commodities traded | 65 357 |
Average profit | 2 523 074 cr |
Highest single transaction | 38 582 892 cr |
Mining |
|
Profits from mining | 807 198 575 cr |
Minerals refined | 2 122 |
Materials collected | 6 282 |
Exploration |
|
Systems visited | 5 468 |
Profits from exploration | 943 538 000 cr |
Level 2 detailed scans | 36 780 |
Level 3 detailed scans | 36 779 |
Highest payout | 29 726 246 cr |
Total hyperspace distance | 371 004 ly |
Total hyperspace jumps | 6 435 |
Max distance from start | 41 726,93 ly |
Max distance from Sol | 41 727,78 ly |
Max distance from Colonia | 42 785,86 ly |
Approximate time played | 5W 18H 29M |
Passengers |
|
Total bulk passengers delivered | 1 032 |
Total VIPs delivered | 12 |
Total delivered | 1 044 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 61 605 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 345 |
Grade 1 upgrades generated | 88 |
Grade 2 upgrades generated | 87 |
Grade 3 upgrades generated | 93 |
Grade 4 upgrades generated | 63 |
Grade 5 upgrades generated | 14 |
Crew |
|
Crew credits earned | 883 262 417 cr |
Crew hired | 6 |
Crew fired | 4 |
Crew lost | 17 |
Multi-Crew |
|
Total time in multi-crew | 15M 46S |