CMDR Nick Euphrasia profile
(Alliance Chieftain)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 11 041 745 679 cr |
Credits spent on ships | 1 838 287 965 cr |
Credits spent on outfitting | 5 084 128 589 cr |
Credits spent on repairs | 30 424 232 cr |
Credits spent on fuel | 387 884 cr |
Credits spent on munitions | 3 127 757 cr |
Insurance claims | 181 |
Total claim costs | 1 662 040 724 cr |
Combat |
|
Bounties claimed | 932 |
Profit from bounties | 85 148 597 cr |
Combat bonds | 1 873 |
Profit from combat bonds | 7 026 939 193 cr |
Assassinations | 9 |
Profit from assassinations | 971 674 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 25 |
Crime |
|
Fines issued | 56 |
Lifetime fines value | 2 181 293 cr |
Bounties received/earned | 52 |
Lifetime bounty value | 95 500 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 30 058 cr |
Commodities smuggled | 23 |
Average profit | 4 294 cr |
Highest single transaction | 15 132 cr |
Trading |
|
Market network | 89 |
Trading profit | 13 403 041 104 cr |
Commodities traded | 28 756 |
Average profit | 41 367 411 cr |
Highest single transaction | 525 941 010 cr |
Mining |
|
Profits from mining | 13 303 591 439 cr |
Minerals refined | 18 404 |
Materials collected | 33 473 |
Exploration |
|
Systems visited | 4 072 |
Profits from exploration | 226 730 475 cr |
Level 2 detailed scans | 11 891 |
Level 3 detailed scans | 11 890 |
Highest payout | 7 431 020 cr |
Total hyperspace distance | 240 262 ly |
Total hyperspace jumps | 6 358 |
Max distance from start | 26 623,16 ly |
Max distance from Sol | 26 678,66 ly |
Max distance from Colonia | 23 706,30 ly |
Approximate time played | 8W 2D 16H 50M |
Passengers |
|
Total bulk passengers delivered | 1 111 |
Total VIPs delivered | 1 274 |
Total delivered | 2 385 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 50 |
Total profit | 940 994 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 4 553 |
Grade 1 upgrades generated | 618 |
Grade 2 upgrades generated | 894 |
Grade 3 upgrades generated | 1 171 |
Grade 4 upgrades generated | 1 113 |
Grade 5 upgrades generated | 757 |
Crew |
|
Crew credits earned | 612 710 372 cr |
Crew hired | 356 |
Crew fired | 355 |
Crew lost | 18 |
Multi-Crew |
|
Total time in multi-crew | 5H 10M 11S |