CMDR Niccoll Dyson profile
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 19 032 913 987 cr |
Credits spent on ships | 2 857 227 982 cr |
Credits spent on outfitting | 11 145 182 517 cr |
Credits spent on repairs | 80 106 454 cr |
Credits spent on fuel | 481 838 cr |
Credits spent on munitions | 23 428 361 cr |
Insurance claims | 722 |
Total claim costs | 4 881 338 370 cr |
Combat |
|
Bounties claimed | 663 |
Profit from bounties | 155 048 713 cr |
Combat bonds | 1 971 |
Profit from combat bonds | 1 551 152 368 cr |
Assassinations | 13 |
Profit from assassinations | 14 905 999 cr |
Highest single reward | 335 880 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 693 |
Lifetime fines value | 893 245 cr |
Bounties received/earned | 415 |
Lifetime bounty value | 192 027 000 cr |
Highest bounty issued | 5 256 600 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 1 009 549 cr |
Commodities smuggled | 849 |
Average profit | 91 777 cr |
Highest single transaction | 939 876 cr |
Trading |
|
Market network | 74 |
Trading profit | 17 225 445 857 cr |
Commodities traded | 73 650 |
Average profit | 68 084 766 cr |
Highest single transaction | 1 985 927 850 cr |
Mining |
|
Profits from mining | 10 663 115 549 cr |
Minerals refined | 9 009 |
Materials collected | 35 422 |
Exploration |
|
Systems visited | 3 868 |
Profits from exploration | 417 170 008 cr |
Level 2 detailed scans | 13 477 |
Level 3 detailed scans | 13 476 |
Highest payout | 11 116 660 cr |
Total hyperspace distance | 227 420 ly |
Total hyperspace jumps | 5 866 |
Max distance from start | 22 749,44 ly |
Max distance from Sol | 22 777,36 ly |
Max distance from Colonia | 42 863,87 ly |
Approximate time played | 19W 9H 45M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 8 |
Total delivered | 8 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 122 987 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 5 139 |
Grade 1 upgrades generated | 707 |
Grade 2 upgrades generated | 803 |
Grade 3 upgrades generated | 991 |
Grade 4 upgrades generated | 1 080 |
Grade 5 upgrades generated | 1 558 |
Multi-Crew |
|
Total time in multi-crew | 1D 5H 16M 32S |
Time in gunner role | 2H 34M 38S |
Time in fighter con role | 59M 19S |
Total credits accrued | 5 653 798 cr |