CMDR Night Tripper profile
Profile

Commander name:
Current ship:
Type-9 Heavy
Member since:
29.10.2020
Distances submitted:
0
Systems visited:
4 087
Systems discovered first:
3 192
Balance:
7 130 161 720 Cr

Ranks
Defenceless
Elite III
Federation: Lt. Commander
Empire: Baron
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 12 971 434 092 cr |
Credits spent on ships | 396 350 776 cr |
Credits spent on outfitting | 977 064 624 cr |
Credits spent on repairs | 3 275 704 cr |
Credits spent on fuel | 248 250 cr |
Credits spent on munitions | 191 636 cr |
Insurance claims | 6 |
Total claim costs | 1 850 530 cr |
Combat |
|
Bounties claimed | 348 |
Profit from bounties | 4 861 395 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 2 |
Profit from assassinations | 69 012 cr |
Highest single reward | 138 835 cr |
Skimmers killed | 75 |
Crime |
|
Fines issued | 128 |
Lifetime fines value | 3 937 831 cr |
Bounties received/earned | 36 |
Lifetime bounty value | 22 800 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 19 |
Black market profit | 9 352 568 cr |
Commodities smuggled | 1 840 |
Average profit | 173 196 cr |
Highest single transaction | 5 155 164 cr |
Trading |
|
Market network | 126 |
Trading profit | 624 296 509 cr |
Commodities traded | 138 866 |
Average profit | 1 058 130 cr |
Highest single transaction | 132 755 760 cr |
Mining |
|
Profits from mining | 160 773 667 cr |
Minerals refined | 503 |
Materials collected | 10 446 |
Exploration |
|
Systems visited | 10 021 |
Profits from exploration | 5 244 931 725 cr |
Level 2 detailed scans | 68 169 |
Level 3 detailed scans | 189 583 |
Highest payout | 35 990 380 cr |
Total hyperspace distance | 392 810 ly |
Total hyperspace jumps | 11 603 |
Max distance from start | 31 029,56 ly |
Max distance from Sol | 31 094,92 ly |
Max distance from Colonia | 25 136,58 ly |
Approximate time played | 9W 2D 21H 5M |
Search and Rescue |
|
Total items rescued | 19 |
Total profit | 317 150 cr |
Total rescue transactions | 8 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 341 |
Grade 1 upgrades generated | 94 |
Grade 2 upgrades generated | 114 |
Grade 3 upgrades generated | 100 |
Grade 4 upgrades generated | 29 |
Grade 5 upgrades generated | 4 |
Crew |
|
Crew credits earned | 1 400 662 cr |
Crew hired | 2 |
Crew fired | 2 |