CMDR JESSIONE ALMEIDA profile
(Krait Mk II)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 17 851 908 714 cr |
Credits spent on ships | 3 210 006 408 cr |
Credits spent on outfitting | 7 928 989 313 cr |
Credits spent on repairs | 91 498 168 cr |
Credits spent on fuel | 947 331 cr |
Credits spent on munitions | 7 074 750 cr |
Insurance claims | 77 |
Total claim costs | 678 196 678 cr |
Combat |
|
Bounties claimed | 24 912 |
Profit from bounties | 5 500 490 636 cr |
Combat bonds | 6 518 |
Profit from combat bonds | 579 917 203 cr |
Assassinations | 29 |
Profit from assassinations | 49 503 452 cr |
Highest single reward | 2 106 692 cr |
Skimmers killed | 59 |
Crime |
|
Fines issued | 504 |
Lifetime fines value | 1 161 045 cr |
Bounties received/earned | 228 |
Lifetime bounty value | 174 300 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 673 973 cr |
Commodities smuggled | 57 |
Average profit | 112 329 cr |
Highest single transaction | 139 930 cr |
Trading |
|
Market network | 169 |
Trading profit | 828 278 847 cr |
Commodities traded | 404 117 |
Average profit | 954 238 cr |
Highest single transaction | 378 902 484 cr |
Mining |
|
Profits from mining | 3 939 380 527 cr |
Minerals refined | 5 833 |
Materials collected | 30 001 |
Exploration |
|
Systems visited | 9 116 |
Profits from exploration | 692 415 544 cr |
Level 2 detailed scans | 42 255 |
Level 3 detailed scans | 42 255 |
Highest payout | 7 271 990 cr |
Total hyperspace distance | 898 538 ly |
Total hyperspace jumps | 13 623 |
Max distance from start | 65 248,48 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 20W 5D 10H 22M |
Passengers |
|
Total bulk passengers delivered | 7 313 |
Total VIPs delivered | 261 |
Total delivered | 7 574 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 127 |
Total rescue transactions | 11 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 3 754 |
Grade 1 upgrades generated | 369 |
Grade 2 upgrades generated | 435 |
Grade 3 upgrades generated | 626 |
Grade 4 upgrades generated | 856 |
Grade 5 upgrades generated | 1 468 |
Crew |
|
Crew credits earned | 2 829 525 073 cr |
Crew hired | 6 |
Crew fired | 5 |
Crew lost | 10 |
Multi-Crew |
|
Total time in multi-crew | 16H 54M 43S |
Time in gunner role | 1H 30M 33S |
Time in fighter con role | 51M 10S |
Total credits accrued | 6 311 064 cr |