CMDR DeVries48 profile
Federation: Post Captain
Empire: Baron
Balance |
|
---|---|
Current assets | 6 614 522 045 cr |
Credits spent on ships | 176 881 313 cr |
Credits spent on outfitting | 434 334 760 cr |
Credits spent on repairs | 13 487 373 cr |
Credits spent on fuel | 975 505 cr |
Credits spent on munitions | 1 497 905 cr |
Insurance claims | 39 |
Total claim costs | 157 894 910 cr |
Combat |
|
Bounties claimed | 1 121 |
Profit from bounties | 133 171 932 cr |
Combat bonds | 1 374 |
Profit from combat bonds | 78 263 143 cr |
Assassinations | 81 |
Profit from assassinations | 62 738 490 cr |
Highest single reward | 295 375 cr |
Skimmers killed | 43 |
Crime |
|
Fines issued | 86 |
Lifetime fines value | 743 399 cr |
Bounties received/earned | 148 |
Lifetime bounty value | 170 200 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 153 114 cr |
Commodities smuggled | 29 |
Average profit | 7 656 cr |
Highest single transaction | 38 327 cr |
Trading |
|
Market network | 163 |
Trading profit | 3 570 055 981 cr |
Commodities traded | 320 532 |
Average profit | 3 358 472 cr |
Highest single transaction | 37 653 072 cr |
Mining |
|
Profits from mining | 40 681 696 cr |
Minerals refined | 990 |
Materials collected | 15 949 |
Exploration |
|
Systems visited | 9 338 |
Profits from exploration | 2 182 273 865 cr |
Level 2 detailed scans | 103 220 |
Level 3 detailed scans | 103 220 |
Highest payout | 25 271 392 cr |
Total hyperspace distance | 312 403 ly |
Total hyperspace jumps | 16 260 |
Max distance from start | 25 868,70 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 22 535,67 ly |
Approximate time played | 13W 6D 9H 54M |
Passengers |
|
Total bulk passengers delivered | 3 112 |
Total VIPs delivered | 234 |
Total delivered | 3 346 |
Total ejected | 17 |
Search and Rescue |
|
Total items rescued | 67 |
Total profit | 730 008 cr |
Total rescue transactions | 32 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 872 |
Grade 1 upgrades generated | 235 |
Grade 2 upgrades generated | 192 |
Grade 3 upgrades generated | 202 |
Grade 4 upgrades generated | 147 |
Grade 5 upgrades generated | 96 |
Crew |
|
Crew credits earned | 51 906 960 cr |
Crew hired | 6 |
Crew fired | 6 |