CMDR Sparks Murphey profile
(Dolphin)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 2 523 480 440 cr |
Credits spent on ships | 811 997 740 cr |
Credits spent on outfitting | 1 512 197 733 cr |
Credits spent on repairs | 1 692 651 cr |
Credits spent on fuel | 88 324 cr |
Credits spent on munitions | 261 140 cr |
Insurance claims | 8 |
Total claim costs | 2 275 611 cr |
Combat |
|
Bounties claimed | 623 |
Profit from bounties | 91 247 182 cr |
Combat bonds | 18 |
Profit from combat bonds | 1 315 250 cr |
Assassinations | 51 |
Profit from assassinations | 10 256 205 cr |
Highest single reward | 1 326 858 cr |
Skimmers killed | 74 |
Crime |
|
Fines issued | 184 |
Lifetime fines value | 28 500 cr |
Bounties received/earned | 82 |
Lifetime bounty value | 42 600 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 71 256 cr |
Commodities smuggled | 8 |
Average profit | 11 876 cr |
Highest single transaction | 48 060 cr |
Trading |
|
Market network | 133 |
Trading profit | 541 075 566 cr |
Commodities traded | 46 146 |
Average profit | 1 319 697 cr |
Highest single transaction | 37 196 778 cr |
Mining |
|
Profits from mining | 372 832 712 cr |
Minerals refined | 2 355 |
Materials collected | 11 987 |
Exploration |
|
Systems visited | 4 641 |
Profits from exploration | 1 619 992 954 cr |
Level 2 detailed scans | 39 699 |
Level 3 detailed scans | 39 693 |
Highest payout | 29 542 352 cr |
Total hyperspace distance | 185 247 ly |
Total hyperspace jumps | 6 021 |
Max distance from start | 21 939,47 ly |
Max distance from Sol | 22 008,97 ly |
Max distance from Colonia | 25 696,96 ly |
Approximate time played | 5W 12H 40M |
Passengers |
|
Total bulk passengers delivered | 5 525 |
Total VIPs delivered | 87 |
Total delivered | 5 612 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 109 |
Total profit | 1 444 993 cr |
Total rescue transactions | 27 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 1 176 |
Grade 1 upgrades generated | 334 |
Grade 2 upgrades generated | 295 |
Grade 3 upgrades generated | 315 |
Grade 4 upgrades generated | 142 |
Grade 5 upgrades generated | 90 |
Crew |
|
Crew credits earned | 40 269 143 cr |
Crew hired | 3 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 4H 45M 14S |