CMDR FFKHLAD profile
(Imperial Courier)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 10 165 324 956 cr |
Credits spent on ships | 2 519 806 608 cr |
Credits spent on outfitting | 4 359 796 940 cr |
Credits spent on repairs | 13 960 234 cr |
Credits spent on fuel | 347 345 cr |
Credits spent on munitions | 4 328 629 cr |
Insurance claims | 18 |
Total claim costs | 134 128 520 cr |
Combat |
|
Bounties claimed | 3 437 |
Profit from bounties | 452 775 734 cr |
Combat bonds | 293 |
Profit from combat bonds | 16 441 375 cr |
Assassinations | 84 |
Profit from assassinations | 36 261 760 cr |
Highest single reward | 1 560 334 cr |
Skimmers killed | 137 |
Crime |
|
Fines issued | 100 |
Lifetime fines value | 442 583 cr |
Bounties received/earned | 203 |
Lifetime bounty value | 230 950 cr |
Highest bounty issued | 79 300 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 938 159 cr |
Commodities smuggled | 222 |
Average profit | 22 337 cr |
Highest single transaction | 200 480 cr |
Trading |
|
Market network | 251 |
Trading profit | 4 055 015 146 cr |
Commodities traded | 247 186 |
Average profit | 2 305 296 cr |
Highest single transaction | 228 045 174 cr |
Mining |
|
Profits from mining | 3 197 828 192 cr |
Minerals refined | 36 601 |
Materials collected | 77 186 |
Exploration |
|
Systems visited | 15 044 |
Profits from exploration | 6 924 299 348 cr |
Level 2 detailed scans | 178 469 |
Level 3 detailed scans | 178 438 |
Highest payout | 23 328 455 cr |
Total hyperspace distance | 1 071 591 ly |
Total hyperspace jumps | 19 665 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 14W 3D 9H 10M |
Passengers |
|
Total bulk passengers delivered | 2 997 |
Total VIPs delivered | 365 |
Total delivered | 3 362 |
Total ejected | 5 |
Search and Rescue |
|
Total items rescued | 41 |
Total profit | 965 205 cr |
Total rescue transactions | 15 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 5 047 |
Grade 1 upgrades generated | 740 |
Grade 2 upgrades generated | 1 033 |
Grade 3 upgrades generated | 1 381 |
Grade 4 upgrades generated | 1 057 |
Grade 5 upgrades generated | 836 |
Crew |
|
Crew credits earned | 541 206 431 cr |
Crew hired | 22 |
Crew fired | 21 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 4H 54M 3S |