CMDR Adam64 profile
(Python)
Federation: Cadet
Empire: Duke
Balance |
|
---|---|
Current assets | 1 429 861 816 cr |
Credits spent on ships | 1 891 989 387 cr |
Credits spent on outfitting | 2 006 564 620 cr |
Credits spent on repairs | 13 124 962 cr |
Credits spent on fuel | 217 239 cr |
Credits spent on munitions | 1 336 985 cr |
Insurance claims | 45 |
Total claim costs | 188 465 289 cr |
Combat |
|
Bounties claimed | 429 |
Profit from bounties | 22 100 425 cr |
Combat bonds | 249 |
Profit from combat bonds | 7 897 241 cr |
Assassinations | 2 |
Profit from assassinations | 595 684 cr |
Highest single reward | 285 900 cr |
Skimmers killed | 880 |
Crime |
|
Fines issued | 521 |
Lifetime fines value | 178 876 264 cr |
Bounties received/earned | 152 |
Lifetime bounty value | 345 155 cr |
Highest bounty issued | 16 995 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 140 701 989 cr |
Commodities smuggled | 17 148 |
Average profit | 721 549 cr |
Highest single transaction | 1 040 256 cr |
Trading |
|
Market network | 59 |
Trading profit | 429 944 920 cr |
Commodities traded | 35 376 |
Average profit | 1 214 534 cr |
Highest single transaction | 178 592 860 cr |
Mining |
|
Profits from mining | 377 469 251 cr |
Minerals refined | 1 554 |
Materials collected | 3 725 |
Exploration |
|
Systems visited | 3 177 |
Profits from exploration | 104 272 527 cr |
Level 2 detailed scans | 4 204 |
Level 3 detailed scans | 5 573 |
Highest payout | 2 714 285 cr |
Total hyperspace distance | 153 386 ly |
Total hyperspace jumps | 4 200 |
Max distance from start | 31 567,09 ly |
Max distance from Sol | 31 593,65 ly |
Max distance from Colonia | 26 605,62 ly |
Approximate time played | 3W 1D 5H 12M |
Passengers |
|
Total bulk passengers delivered | 355 |
Total VIPs delivered | 792 |
Total delivered | 1 147 |
Total ejected | 29 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 350 |
Grade 1 upgrades generated | 163 |
Grade 2 upgrades generated | 48 |
Grade 3 upgrades generated | 68 |
Grade 4 upgrades generated | 33 |
Grade 5 upgrades generated | 38 |
Crew |
|
Crew credits earned | 88 946 553 cr |
Crew hired | 11 |
Crew fired | 6 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 7H 46M 49S |
Time in gunner role | 2H 28M 57S |
Time in fighter con role | 11M 32S |
Total credits accrued | 812 869 cr |