CMDR SojournerN7 profile
(Krait Mk II)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 18 245 761 901 cr |
Credits spent on ships | 1 264 805 277 cr |
Credits spent on outfitting | 4 364 942 045 cr |
Credits spent on repairs | 19 434 816 cr |
Credits spent on fuel | 601 902 cr |
Credits spent on munitions | 6 825 700 cr |
Insurance claims | 77 |
Total claim costs | 186 965 076 cr |
Combat |
|
Bounties claimed | 6 160 |
Profit from bounties | 1 716 905 377 cr |
Combat bonds | 3 591 |
Profit from combat bonds | 801 903 513 cr |
Assassinations | 50 |
Profit from assassinations | 38 626 353 cr |
Highest single reward | 969 016 cr |
Skimmers killed | 11 |
Crime |
|
Fines issued | 125 |
Lifetime fines value | 702 846 cr |
Bounties received/earned | 105 |
Lifetime bounty value | 156 800 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 11 123 387 cr |
Commodities smuggled | 2 108 |
Average profit | 556 169 cr |
Highest single transaction | 2 574 150 cr |
Trading |
|
Market network | 112 |
Trading profit | 14 998 866 846 cr |
Commodities traded | 51 083 |
Average profit | 25 860 115 cr |
Highest single transaction | 405 413 392 cr |
Mining |
|
Profits from mining | 1 200 677 362 cr |
Minerals refined | 3 350 |
Materials collected | 34 977 |
Exploration |
|
Systems visited | 7 879 |
Profits from exploration | 848 758 559 cr |
Level 2 detailed scans | 32 139 |
Level 3 detailed scans | 32 137 |
Highest payout | 6 414 900 cr |
Total hyperspace distance | 625 000 ly |
Total hyperspace jumps | 12 841 |
Max distance from start | 65 616,70 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 39W 5D 11H 18M |
Passengers |
|
Total bulk passengers delivered | 12 781 |
Total VIPs delivered | 3 339 |
Total delivered | 16 120 |
Total ejected | 59 |
Search and Rescue |
|
Total items rescued | 1 042 |
Total profit | 2 019 141 cr |
Total rescue transactions | 219 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 7 466 |
Grade 1 upgrades generated | 662 |
Grade 2 upgrades generated | 816 |
Grade 3 upgrades generated | 1 188 |
Grade 4 upgrades generated | 1 500 |
Grade 5 upgrades generated | 3 300 |
Crew |
|
Crew credits earned | 758 099 408 cr |
Crew hired | 41 |
Crew fired | 40 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 1H 43M 6S |
Time in gunner role | 1H 27M 44S |
Total credits accrued | 3 032 371 cr |