CMDR Victorin0x profile
(Python)
Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 18 871 502 550 cr |
Credits spent on ships | 997 977 751 cr |
Credits spent on outfitting | 2 341 772 160 cr |
Credits spent on repairs | 20 942 048 cr |
Credits spent on fuel | 1 050 723 cr |
Credits spent on munitions | 395 120 cr |
Insurance claims | 21 |
Total claim costs | 32 439 082 cr |
Combat |
|
Bounties claimed | 1 146 |
Profit from bounties | 59 514 314 cr |
Combat bonds | 349 |
Profit from combat bonds | 13 950 563 cr |
Assassinations | 24 |
Profit from assassinations | 9 147 910 cr |
Highest single reward | 412 320 cr |
Skimmers killed | 20 |
Crime |
|
Fines issued | 85 |
Lifetime fines value | 365 648 cr |
Bounties received/earned | 42 |
Lifetime bounty value | 39 700 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 17 319 cr |
Commodities smuggled | 8 |
Average profit | 2 165 cr |
Highest single transaction | 4 356 cr |
Trading |
|
Market network | 56 |
Trading profit | 9 598 647 913 cr |
Commodities traded | 193 766 |
Average profit | 19 082 799 cr |
Highest single transaction | 80 251 488 cr |
Mining |
|
Profits from mining | 10 946 491 cr |
Minerals refined | 684 |
Materials collected | 4 945 |
Exploration |
|
Systems visited | 9 027 |
Profits from exploration | 1 486 272 008 cr |
Level 2 detailed scans | 39 048 |
Level 3 detailed scans | 39 047 |
Highest payout | 12 339 681 cr |
Total hyperspace distance | 781 430 ly |
Total hyperspace jumps | 13 976 |
Max distance from start | 65 301,72 ly |
Max distance from Sol | 65 300,59 ly |
Max distance from Colonia | 47 971,32 ly |
Approximate time played | 8W 5D 9H 3M |
Passengers |
|
Total bulk passengers delivered | 44 |
Total VIPs delivered | 56 186 |
Total delivered | 56 230 |
Total ejected | 135 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 30 061 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 1 250 |
Grade 1 upgrades generated | 257 |
Grade 2 upgrades generated | 255 |
Grade 3 upgrades generated | 309 |
Grade 4 upgrades generated | 214 |
Grade 5 upgrades generated | 215 |
Multi-Crew |
|
Total time in multi-crew | 5H 38M 10S |
Time in gunner role | 1H 52M 36S |
Time in fighter con role | 19M 10S |
Total credits accrued | 90 818 cr |