CMDR Tihiy profile
(Diamondback Explorer)
Federation: Cadet
Empire: Master
Balance |
|
---|---|
Current assets | 2 938 071 190 cr |
Credits spent on ships | 347 279 397 cr |
Credits spent on outfitting | 569 000 957 cr |
Credits spent on repairs | 1 556 329 cr |
Credits spent on fuel | 242 298 cr |
Credits spent on munitions | 564 191 cr |
Insurance claims | 5 |
Total claim costs | 2 118 294 cr |
Combat |
|
Bounties claimed | 693 |
Profit from bounties | 12 004 798 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 6 |
Profit from assassinations | 323 701 cr |
Highest single reward | 938 700 cr |
Skimmers killed | 98 |
Crime |
|
Fines issued | 34 |
Lifetime fines value | 77 115 cr |
Bounties received/earned | 44 |
Lifetime bounty value | 40 300 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 24 |
Black market profit | 90 699 761 cr |
Commodities smuggled | 1 887 |
Average profit | 1 079 759 cr |
Highest single transaction | 18 114 720 cr |
Trading |
|
Market network | 95 |
Trading profit | 569 613 581 cr |
Commodities traded | 37 005 |
Average profit | 1 695 279 cr |
Highest single transaction | 37 673 492 cr |
Mining |
|
Profits from mining | 59 501 686 cr |
Minerals refined | 2 846 |
Materials collected | 16 716 |
Exploration |
|
Systems visited | 9 703 |
Profits from exploration | 714 452 070 cr |
Level 2 detailed scans | 18 155 |
Level 3 detailed scans | 230 405 |
Highest payout | 12 242 531 cr |
Total hyperspace distance | 346 738 ly |
Total hyperspace jumps | 10 663 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 10W 14M |
Passengers |
|
Total bulk passengers delivered | 270 |
Total VIPs delivered | 66 |
Total delivered | 336 |
Total ejected | 17 |
Search and Rescue |
|
Total items rescued | 16 |
Total profit | 473 164 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 1 045 |
Grade 1 upgrades generated | 296 |
Grade 2 upgrades generated | 144 |
Grade 3 upgrades generated | 230 |
Grade 4 upgrades generated | 200 |
Grade 5 upgrades generated | 175 |
Crew |
|
Crew credits earned | 78 166 063 cr |
Crew hired | 1 |
Multi-Crew |
|
Total time in multi-crew | 3H 12S |
Time in gunner role | 18M 58S |
Time in fighter con role | 43M 55S |
Total credits accrued | 375 607 cr |