CMDR BladeRun54 profile
(Python)
Federation: Ensign
Empire: Master
Balance |
|
---|---|
Current assets | 1 597 039 594 cr |
Credits spent on ships | 192 858 238 cr |
Credits spent on outfitting | 375 185 586 cr |
Credits spent on repairs | 2 877 267 cr |
Credits spent on fuel | 170 436 cr |
Credits spent on munitions | 572 107 cr |
Insurance claims | 22 |
Total claim costs | 59 021 895 cr |
Combat |
|
Bounties claimed | 271 |
Profit from bounties | 32 734 197 cr |
Combat bonds | 298 |
Profit from combat bonds | 15 897 232 cr |
Assassinations | 33 |
Profit from assassinations | 11 759 023 cr |
Highest single reward | 257 600 cr |
Skimmers killed | 15 |
Crime |
|
Fines issued | 41 |
Lifetime fines value | 418 160 cr |
Bounties received/earned | 47 |
Lifetime bounty value | 33 300 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 5 085 cr |
Commodities smuggled | 10 |
Average profit | 565 cr |
Highest single transaction | 3 282 cr |
Trading |
|
Market network | 40 |
Trading profit | 502 573 043 cr |
Commodities traded | 22 995 |
Average profit | 2 538 248 cr |
Highest single transaction | 18 895 160 cr |
Mining |
|
Profits from mining | 16 754 646 cr |
Minerals refined | 366 |
Materials collected | 3 864 |
Exploration |
|
Systems visited | 4 683 |
Profits from exploration | 931 545 991 cr |
Level 2 detailed scans | 26 325 |
Level 3 detailed scans | 26 325 |
Highest payout | 13 379 602 cr |
Total hyperspace distance | 250 382 ly |
Total hyperspace jumps | 5 837 |
Max distance from start | 65 616,70 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 3W 4D 13H 27M |
Passengers |
|
Total bulk passengers delivered | 510 |
Total VIPs delivered | 127 |
Total delivered | 637 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 61 732 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 182 |
Grade 1 upgrades generated | 40 |
Grade 2 upgrades generated | 44 |
Grade 3 upgrades generated | 43 |
Grade 4 upgrades generated | 30 |
Grade 5 upgrades generated | 25 |
Crew |
|
Crew credits earned | 6 743 712 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 1 |