CMDR Apton Ika profile
(Anaconda)
Federation: Post Captain
Empire: Viscount
Balance |
|
---|---|
Current assets | 1 391 352 967 cr |
Credits spent on ships | 894 631 702 cr |
Credits spent on outfitting | 1 010 542 520 cr |
Credits spent on repairs | 4 446 850 cr |
Credits spent on fuel | 372 612 cr |
Credits spent on munitions | 400 940 cr |
Insurance claims | 60 |
Total claim costs | 124 912 489 cr |
Combat |
|
Bounties claimed | 719 |
Profit from bounties | 18 498 463 cr |
Combat bonds | 329 |
Profit from combat bonds | 5 947 134 cr |
Assassinations | 8 |
Profit from assassinations | 131 808 cr |
Highest single reward | 217 960 cr |
Skimmers killed | 53 |
Crime |
|
Fines issued | 97 |
Lifetime fines value | 777 410 cr |
Bounties received/earned | 55 |
Lifetime bounty value | 45 630 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 35 |
Black market profit | 9 564 997 cr |
Commodities smuggled | 3 654 |
Average profit | 93 774 cr |
Highest single transaction | 821 664 cr |
Trading |
|
Market network | 233 |
Trading profit | 889 384 337 cr |
Commodities traded | 53 212 |
Average profit | 877 971 cr |
Highest single transaction | 235 551 020 cr |
Mining |
|
Profits from mining | 828 060 224 cr |
Minerals refined | 4 089 |
Materials collected | 5 418 |
Exploration |
|
Systems visited | 5 231 |
Profits from exploration | 300 684 369 cr |
Level 2 detailed scans | 9 145 |
Level 3 detailed scans | 46 875 |
Highest payout | 6 871 823 cr |
Total hyperspace distance | 200 815 ly |
Total hyperspace jumps | 6 386 |
Max distance from start | 25 917,80 ly |
Max distance from Sol | 25 974,56 ly |
Max distance from Colonia | 25 451,22 ly |
Approximate time played | 5W 1D 20H 3M |
Passengers |
|
Total bulk passengers delivered | 301 |
Total VIPs delivered | 215 |
Total delivered | 516 |
Total ejected | 16 |
Search and Rescue |
|
Total items rescued | 29 |
Total profit | 73 101 cr |
Total rescue transactions | 13 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 218 |
Grade 1 upgrades generated | 45 |
Grade 2 upgrades generated | 55 |
Grade 3 upgrades generated | 61 |
Grade 4 upgrades generated | 41 |
Grade 5 upgrades generated | 16 |
Crew |
|
Crew credits earned | 77 681 cr |
Crew hired | 6 |
Crew fired | 3 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 1H 51M 43S |
Time in gunner role | 44M |
Time in fighter con role | 39M 28S |
Total credits accrued | 1 636 643 cr |
Total fines accrued | 169 092 cr |