CMDR Sangfroyd profile
Federation: Chief Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 1 786 521 808 cr |
Credits spent on ships | 401 809 904 cr |
Credits spent on outfitting | 650 807 756 cr |
Credits spent on repairs | 2 483 522 cr |
Credits spent on fuel | 61 516 cr |
Credits spent on munitions | 169 570 cr |
Insurance claims | 27 |
Total claim costs | 36 405 719 cr |
Combat |
|
Bounties claimed | 367 |
Profit from bounties | 57 516 123 cr |
Combat bonds | 10 |
Profit from combat bonds | 540 858 cr |
Assassinations | 9 |
Profit from assassinations | 622 545 cr |
Highest single reward | 251 157 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 29 |
Lifetime fines value | 174 333 cr |
Bounties received/earned | 27 |
Lifetime bounty value | 95 600 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 124 805 cr |
Commodities smuggled | 54 |
Average profit | 6 569 cr |
Highest single transaction | 74 886 cr |
Trading |
|
Market network | 61 |
Trading profit | 120 585 682 cr |
Commodities traded | 12 278 |
Average profit | 609 019 cr |
Highest single transaction | 15 440 640 cr |
Mining |
|
Profits from mining | 40 374 327 cr |
Minerals refined | 803 |
Materials collected | 11 254 |
Exploration |
|
Systems visited | 6 399 |
Profits from exploration | 1 473 986 874 cr |
Level 2 detailed scans | 70 868 |
Level 3 detailed scans | 70 867 |
Highest payout | 9 454 986 cr |
Total hyperspace distance | 247 270 ly |
Total hyperspace jumps | 7 147 |
Max distance from start | 65 616,70 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 8W 6D 22H 28M |
Passengers |
|
Total bulk passengers delivered | 1 118 |
Total VIPs delivered | 88 |
Total delivered | 1 206 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 67 |
Total profit | 1 311 062 cr |
Total rescue transactions | 14 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 1 121 |
Grade 1 upgrades generated | 346 |
Grade 2 upgrades generated | 276 |
Grade 3 upgrades generated | 275 |
Grade 4 upgrades generated | 159 |
Grade 5 upgrades generated | 65 |
Crew |
|
Crew credits earned | 3 017 438 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 18M 13S |
Time in gunner role | 52M 36S |
Total credits accrued | 8 590 019 cr |