CMDR Balekö profile
(Anaconda)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 9 286 273 278 cr |
Credits spent on ships | 1 315 506 701 cr |
Credits spent on outfitting | 3 836 702 793 cr |
Credits spent on repairs | 67 668 681 cr |
Credits spent on fuel | 532 096 cr |
Credits spent on munitions | 5 851 180 cr |
Insurance claims | 105 |
Total claim costs | 850 445 780 cr |
Combat |
|
Bounties claimed | 6 534 |
Profit from bounties | 1 283 762 015 cr |
Combat bonds | 2 637 |
Profit from combat bonds | 266 936 563 cr |
Assassinations | 120 |
Profit from assassinations | 135 243 829 cr |
Highest single reward | 2 212 191 cr |
Skimmers killed | 79 |
Crime |
|
Fines issued | 474 |
Lifetime fines value | 566 154 cr |
Bounties received/earned | 582 |
Lifetime bounty value | 1 990 400 cr |
Highest bounty issued | 211 200 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 3 031 602 cr |
Commodities smuggled | 273 |
Average profit | 108 272 cr |
Highest single transaction | 890 085 cr |
Trading |
|
Market network | 171 |
Trading profit | 3 067 581 855 cr |
Commodities traded | 110 371 |
Average profit | 7 269 151 cr |
Highest single transaction | 190 214 248 cr |
Mining |
|
Profits from mining | 8 395 691 322 cr |
Minerals refined | 6 780 |
Materials collected | 24 852 |
Exploration |
|
Systems visited | 4 833 |
Profits from exploration | 348 968 962 cr |
Level 2 detailed scans | 17 357 |
Level 3 detailed scans | 17 355 |
Highest payout | 7 364 160 cr |
Total hyperspace distance | 299 914 ly |
Total hyperspace jumps | 8 130 |
Max distance from start | 25 903,06 ly |
Max distance from Sol | 25 902,01 ly |
Max distance from Colonia | 25 242,16 ly |
Approximate time played | 10W 2D 7H 55M |
Passengers |
|
Total bulk passengers delivered | 2 148 |
Total VIPs delivered | 134 |
Total delivered | 2 282 |
Total ejected | 20 |
Search and Rescue |
|
Total items rescued | 131 |
Total profit | 3 029 309 cr |
Total rescue transactions | 20 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 2 296 |
Grade 1 upgrades generated | 377 |
Grade 2 upgrades generated | 397 |
Grade 3 upgrades generated | 507 |
Grade 4 upgrades generated | 431 |
Grade 5 upgrades generated | 584 |
Crew |
|
Crew credits earned | 1 245 779 275 cr |
Crew hired | 15 |
Crew fired | 10 |
Crew lost | 14 |
Multi-Crew |
|
Total time in multi-crew | 9H 17M 30S |
Time in gunner role | 32M 45S |
Time in fighter con role | 44M 48S |
Total credits accrued | 385 389 cr |