CMDR VampireCoffee profile
(Python)
Federation: Chief Petty Officer
Empire: Lord
Balance |
|
---|---|
Current assets | 590 835 425 cr |
Credits spent on ships | 155 294 209 cr |
Credits spent on outfitting | 181 916 318 cr |
Credits spent on repairs | 1 100 922 cr |
Credits spent on fuel | 69 908 cr |
Credits spent on munitions | 51 445 cr |
Insurance claims | 6 |
Total claim costs | 10 094 411 cr |
Combat |
|
Bounties claimed | 1 |
Profit from bounties | 315 724 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 76 250 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 6 |
Lifetime fines value | 76 140 cr |
Bounties received/earned | 3 |
Lifetime bounty value | 800 cr |
Highest bounty issued | 400 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 53 576 cr |
Commodities smuggled | 29 |
Average profit | 17 859 cr |
Highest single transaction | 38 053 cr |
Trading |
|
Market network | 187 |
Trading profit | 161 648 784 cr |
Commodities traded | 26 430 |
Average profit | 432 216 cr |
Highest single transaction | 7 325 956 cr |
Mining |
|
Profits from mining | 688 536 cr |
Minerals refined | 44 |
Materials collected | 3 964 |
Exploration |
|
Systems visited | 2 449 |
Profits from exploration | 273 775 074 cr |
Level 2 detailed scans | 25 843 |
Level 3 detailed scans | 25 843 |
Highest payout | 6 491 836 cr |
Total hyperspace distance | 40 888 ly |
Total hyperspace jumps | 3 086 |
Max distance from start | 1 471,73 ly |
Max distance from Sol | 1 472,24 ly |
Max distance from Colonia | 23 359,16 ly |
Approximate time played | 2W 1H 41M |
Passengers |
|
Total bulk passengers delivered | 115 |
Total VIPs delivered | 0 |
Total delivered | 115 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 18 |
Total profit | 223 788 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 46 |
Grade 1 upgrades generated | 21 |
Grade 2 upgrades generated | 4 |
Grade 3 upgrades generated | 5 |
Grade 4 upgrades generated | 7 |
Grade 5 upgrades generated | 9 |