CMDR TULEXTREME profile
(Krait Phantom)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3 675 674 585 cr |
Credits spent on ships | 1 472 219 856 cr |
Credits spent on outfitting | 3 236 861 851 cr |
Credits spent on repairs | 37 284 044 cr |
Credits spent on fuel | 963 178 cr |
Credits spent on munitions | 7 166 939 cr |
Insurance claims | 111 |
Total claim costs | 346 086 311 cr |
Combat |
|
Bounties claimed | 5 780 |
Profit from bounties | 230 742 182 cr |
Combat bonds | 1 365 |
Profit from combat bonds | 49 789 144 cr |
Assassinations | 136 |
Profit from assassinations | 144 683 787 cr |
Highest single reward | 588 000 cr |
Skimmers killed | 868 |
Crime |
|
Fines issued | 893 |
Lifetime fines value | 9 329 685 cr |
Bounties received/earned | 2 063 |
Lifetime bounty value | 3 440 120 cr |
Highest bounty issued | 25 580 cr |
Smuggling |
|
Black market network | 98 |
Black market profit | 43 234 711 cr |
Commodities smuggled | 4 934 |
Average profit | 124 238 cr |
Highest single transaction | 8 283 200 cr |
Trading |
|
Market network | 325 |
Trading profit | 928 344 236 cr |
Commodities traded | 116 594 |
Average profit | 592 434 cr |
Highest single transaction | 186 111 432 cr |
Mining |
|
Profits from mining | 720 568 505 cr |
Minerals refined | 2 573 |
Materials collected | 38 677 |
Exploration |
|
Systems visited | 8 208 |
Profits from exploration | 434 307 360 cr |
Level 2 detailed scans | 32 192 |
Level 3 detailed scans | 20 958 |
Highest payout | 5 290 688 cr |
Total hyperspace distance | 408 111 ly |
Total hyperspace jumps | 13 515 |
Max distance from start | 25 845,04 ly |
Max distance from Sol | 25 901,12 ly |
Max distance from Colonia | 27 123,81 ly |
Approximate time played | 16W 3D 17H 47M |
Passengers |
|
Total bulk passengers delivered | 1 046 |
Total VIPs delivered | 1 401 |
Total delivered | 2 447 |
Total ejected | 126 |
Search and Rescue |
|
Total items rescued | 610 |
Total profit | 21 025 186 cr |
Total rescue transactions | 33 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 4 129 |
Grade 1 upgrades generated | 1 355 |
Grade 2 upgrades generated | 312 |
Grade 3 upgrades generated | 749 |
Grade 4 upgrades generated | 628 |
Grade 5 upgrades generated | 1 085 |
Crew |
|
Crew credits earned | 448 460 473 cr |
Crew hired | 19 |
Crew fired | 10 |
Crew lost | 7 |
Multi-Crew |
|
Total time in multi-crew | 1H 40M 28S |
Time in gunner role | 1M 23S |
Time in fighter con role | 23M 53S |
Total credits accrued | 6 251 868 cr |