CMDR renouncing profile
(Asp Explorer)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 1 473 367 433 cr |
Credits spent on ships | 807 303 827 cr |
Credits spent on outfitting | 1 689 492 712 cr |
Credits spent on repairs | 2 384 829 cr |
Credits spent on fuel | 68 708 cr |
Credits spent on munitions | 149 830 cr |
Insurance claims | 9 |
Total claim costs | 60 730 166 cr |
Combat |
|
Bounties claimed | 193 |
Profit from bounties | 27 953 346 cr |
Combat bonds | 65 |
Profit from combat bonds | 2 488 376 cr |
Assassinations | 15 |
Profit from assassinations | 3 426 758 cr |
Highest single reward | 283 632 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 23 |
Lifetime fines value | 6 391 269 cr |
Bounties received/earned | 16 |
Lifetime bounty value | 23 600 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 380 390 cr |
Commodities smuggled | 66 |
Average profit | 76 078 cr |
Highest single transaction | 203 320 cr |
Trading |
|
Market network | 23 |
Trading profit | 245 538 443 cr |
Commodities traded | 14 413 |
Average profit | 5 846 153 cr |
Highest single transaction | 180 136 524 cr |
Mining |
|
Profits from mining | 229 537 764 cr |
Minerals refined | 274 |
Materials collected | 5 225 |
Exploration |
|
Systems visited | 968 |
Profits from exploration | 190 285 866 cr |
Level 2 detailed scans | 4 338 |
Level 3 detailed scans | 4 338 |
Highest payout | 14 024 816 cr |
Total hyperspace distance | 31 062 ly |
Total hyperspace jumps | 1 437 |
Max distance from start | 981,86 ly |
Max distance from Sol | 1 009,80 ly |
Max distance from Colonia | 22 572,40 ly |
Approximate time played | 1W 3D 7H 54M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 1 070 |
Total delivered | 1 070 |
Total ejected | 10 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 406 |
Grade 1 upgrades generated | 103 |
Grade 2 upgrades generated | 106 |
Grade 3 upgrades generated | 118 |
Grade 4 upgrades generated | 53 |
Grade 5 upgrades generated | 26 |
Crew |
|
Crew credits earned | 79 674 902 cr |
Crew hired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 35M 54S |