CMDR Lynn Deanna Jones profile
(Dolphin)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 19 999 511 684 cr |
Credits spent on ships | 1 053 432 715 cr |
Credits spent on outfitting | 1 837 265 656 cr |
Credits spent on repairs | 2 853 232 cr |
Credits spent on fuel | 291 447 cr |
Credits spent on munitions | 295 508 cr |
Insurance claims | 35 |
Total claim costs | 143 018 076 cr |
Combat |
|
Bounties claimed | 3 069 |
Profit from bounties | 350 841 362 cr |
Combat bonds | 49 |
Profit from combat bonds | 3 415 850 cr |
Assassinations | 32 |
Profit from assassinations | 3 909 102 cr |
Highest single reward | 2 049 596 cr |
Skimmers killed | 62 |
Crime |
|
Fines issued | 66 |
Lifetime fines value | 54 500 cr |
Bounties received/earned | 178 |
Lifetime bounty value | 173 900 cr |
Highest bounty issued | 1 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 72 465 cr |
Commodities smuggled | 12 |
Average profit | 8 052 cr |
Highest single transaction | 22 674 cr |
Trading |
|
Market network | 97 |
Trading profit | 1 631 993 016 cr |
Commodities traded | 125 916 |
Average profit | 3 344 248 cr |
Highest single transaction | 70 363 080 cr |
Mining |
|
Profits from mining | 21 815 633 290 cr |
Minerals refined | 1 076 |
Materials collected | 21 059 |
Exploration |
|
Systems visited | 5 371 |
Profits from exploration | 741 581 584 cr |
Level 2 detailed scans | 33 053 |
Level 3 detailed scans | 33 053 |
Highest payout | 12 785 797 cr |
Total hyperspace distance | 310 757 ly |
Total hyperspace jumps | 6 876 |
Max distance from start | 40 513,66 ly |
Max distance from Sol | 40 770,44 ly |
Max distance from Colonia | 48 990,38 ly |
Approximate time played | 20W 2D 7H 5M |
Passengers |
|
Total bulk passengers delivered | 9 362 |
Total VIPs delivered | 0 |
Total delivered | 9 362 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 126 |
Total profit | 3 786 907 cr |
Total rescue transactions | 14 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 2 101 |
Grade 1 upgrades generated | 443 |
Grade 2 upgrades generated | 384 |
Grade 3 upgrades generated | 466 |
Grade 4 upgrades generated | 427 |
Grade 5 upgrades generated | 381 |
Crew |
|
Crew credits earned | 3 401 406 411 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 4D 2H 3M 14S |
Time in gunner role | 29M 38S |
Total credits accrued | 16 961 779 cr |