CMDR Kurtis NEWTON profile
(Krait MkII)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 12 388 773 432 cr |
Credits spent on ships | 1 410 025 838 cr |
Credits spent on outfitting | 5 686 284 770 cr |
Credits spent on repairs | 21 685 158 cr |
Credits spent on fuel | 1 006 102 cr |
Credits spent on munitions | 27 499 241 cr |
Insurance claims | 43 |
Total claim costs | 79 414 873 cr |
Combat |
|
Bounties claimed | 22 251 |
Profit from bounties | 1 266 316 896 cr |
Combat bonds | 15 324 |
Profit from combat bonds | 1 221 766 998 cr |
Assassinations | 278 |
Profit from assassinations | 177 930 683 cr |
Highest single reward | 638 212 cr |
Skimmers killed | 590 |
Crime |
|
Fines issued | 2 035 |
Lifetime fines value | 485 612 545 cr |
Bounties received/earned | 2 486 |
Lifetime bounty value | 131 256 150 cr |
Highest bounty issued | 1 046 500 cr |
Smuggling |
|
Black market network | 74 |
Black market profit | 884 137 329 cr |
Commodities smuggled | 50 177 |
Average profit | 1 822 964 cr |
Highest single transaction | 45 632 880 cr |
Trading |
|
Market network | 419 |
Trading profit | 987 415 358 cr |
Commodities traded | 218 678 |
Average profit | 374 731 cr |
Highest single transaction | 384 981 018 cr |
Mining |
|
Profits from mining | 559 036 002 cr |
Minerals refined | 8 424 |
Materials collected | 49 800 |
Exploration |
|
Systems visited | 15 089 |
Profits from exploration | 689 673 192 cr |
Level 2 detailed scans | 10 551 |
Level 3 detailed scans | 100 861 |
Highest payout | 5 973 776 cr |
Total hyperspace distance | 747 792 ly |
Total hyperspace jumps | 28 778 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 33W 6D 5H 32M |
Passengers |
|
Total bulk passengers delivered | 1 061 |
Total VIPs delivered | 200 |
Total delivered | 1 261 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 14 |
Total profit | 139 145 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 4 411 |
Grade 1 upgrades generated | 972 |
Grade 2 upgrades generated | 506 |
Grade 3 upgrades generated | 800 |
Grade 4 upgrades generated | 875 |
Grade 5 upgrades generated | 1 258 |
Crew |
|
Crew credits earned | 1 173 916 402 cr |
Crew hired | 9 |
Crew fired | 7 |
Multi-Crew |
|
Total time in multi-crew | 10H 18S |
Time in gunner role | 2H 23M 39S |
Time in fighter con role | 5H 1M 16S |
Total credits accrued | 6 352 742 cr |