CMDR DevPGSV profile
Federation: Rear Admiral
Empire: None
Balance |
|
---|---|
Current assets | 4 682 365 629 cr |
Credits spent on ships | 310 455 481 cr |
Credits spent on outfitting | 618 777 113 cr |
Credits spent on repairs | 3 307 552 cr |
Credits spent on fuel | 408 433 cr |
Credits spent on munitions | 245 409 cr |
Insurance claims | 11 |
Total claim costs | 44 234 358 cr |
Combat |
|
Bounties claimed | 173 |
Profit from bounties | 45 397 415 cr |
Combat bonds | 196 |
Profit from combat bonds | 13 936 414 cr |
Assassinations | 1 |
Profit from assassinations | 317 286 cr |
Highest single reward | 2 025 752 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 184 |
Lifetime fines value | 3 758 489 cr |
Bounties received/earned | 6 |
Lifetime bounty value | 6 800 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 8 200 cr |
Commodities smuggled | 6 |
Average profit | 1 367 cr |
Highest single transaction | 2 073 cr |
Trading |
|
Market network | 86 |
Trading profit | 586 775 595 cr |
Commodities traded | 60 281 |
Average profit | 2 584 915 cr |
Highest single transaction | 19 683 888 cr |
Mining |
|
Profits from mining | 4 741 831 cr |
Minerals refined | 256 |
Materials collected | 5 199 |
Exploration |
|
Systems visited | 4 234 |
Profits from exploration | 1 099 415 780 cr |
Level 2 detailed scans | 25 368 |
Level 3 detailed scans | 25 368 |
Highest payout | 22 695 918 cr |
Total hyperspace distance | 229 713 ly |
Total hyperspace jumps | 5 956 |
Max distance from start | 55 295,13 ly |
Max distance from Sol | 55 350,75 ly |
Max distance from Colonia | 36 977,97 ly |
Approximate time played | 5W 2D 47M |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 394 |
Grade 1 upgrades generated | 100 |
Grade 2 upgrades generated | 69 |
Grade 3 upgrades generated | 96 |
Grade 4 upgrades generated | 67 |
Grade 5 upgrades generated | 62 |
Crew |
|
Crew credits earned | 175 592 632 cr |
Crew hired | 38 |
Crew fired | 38 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 14M 57S |
Time in fighter con role | 1M 10S |