CMDR sordy profile

Profile
Commander name:
Current ship:
GEIER [ZAF-01]
(Vulture)
 
Member since:
3.12.2020
 
Distances submitted:
0
 
Systems visited:
1 843
Systems discovered first:
373
Ranks

81%

100%

100%

Defenceless

0%

Directionless

0%

7%

Federation: Petty Officer

77%

Empire: Duke

16%
Flight log heatmap
Statistics

Balance

Current assets 2 898 899 576 cr
Credits spent on ships 355 450 177 cr
Credits spent on outfitting 1 176 299 463 cr
Credits spent on repairs 4 273 318 cr
Credits spent on fuel 157 794 cr
Credits spent on munitions 954 115 cr
Insurance claims 11
Total claim costs 35 291 195 cr

Combat

Bounties claimed 904
Profit from bounties 197 186 371 cr
Combat bonds 2 700
Profit from combat bonds 447 685 034 cr
Assassinations 28
Profit from assassinations 30 488 423 cr
Highest single reward 416 575 cr
Skimmers killed 10

Crime

Fines issued 82
Lifetime fines value 839 341 cr
Bounties received/earned 238
Lifetime bounty value 926 500 cr
Highest bounty issued 10 000 cr

Smuggling

Black market network 5
Black market profit 102 423 cr
Commodities smuggled 97
Average profit 17 071 cr
Highest single transaction 76 544 cr

Trading

Market network 110
Trading profit 1 006 623 844 cr
Commodities traded 116 421
Average profit 2 357 433 cr
Highest single transaction 73 880 880 cr

Mining

Profits from mining 395 153 829 cr
Minerals refined 1 718
Materials collected 12 017

Exploration

Systems visited 1 747
Profits from exploration 512 345 885 cr
Level 2 detailed scans 13 415
Level 3 detailed scans 13 415
Highest payout 23 166 792 cr
Total hyperspace distance 70 308 ly
Total hyperspace jumps 2 610
Max distance from start 5 270,73 ly
Max distance from Sol 5 281,81 ly
Max distance from Colonia 25 928,85 ly
Approximate time played 3W 1D 7H 48M

Search and Rescue

Total items rescued 1
Total profit 30 509 cr
Total rescue transactions 1

Crafting

Number of engineers used 13
Number of upgrades generated 1 025
Grade 1 upgrades generated 252
Grade 2 upgrades generated 200
Grade 3 upgrades generated 196
Grade 4 upgrades generated 188
Grade 5 upgrades generated 189

Multi-Crew

Total time in multi-crew 53M 9S
Time in gunner role 28M 34S