CMDR Sirob0911 profile


(Diamondback Explorer)

Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 14 806 183 006 cr |
Credits spent on ships | 4 819 797 515 cr |
Credits spent on outfitting | 9 617 681 759 cr |
Credits spent on repairs | 110 343 597 cr |
Credits spent on fuel | 1 757 413 cr |
Credits spent on munitions | 3 916 831 cr |
Insurance claims | 61 |
Total claim costs | 389 978 375 cr |
Combat |
|
Bounties claimed | 19 745 |
Profit from bounties | 3 789 070 003 cr |
Combat bonds | 3 361 |
Profit from combat bonds | 241 497 604 cr |
Assassinations | 14 |
Profit from assassinations | 37 400 416 cr |
Highest single reward | 556 600 cr |
Skimmers killed | 98 |
Crime |
|
Fines issued | 106 |
Lifetime fines value | 9 199 224 cr |
Bounties received/earned | 227 |
Lifetime bounty value | 1 274 600 cr |
Highest bounty issued | 798 700 cr |
Smuggling |
|
Black market network | 16 |
Black market profit | 5 132 627 cr |
Commodities smuggled | 1 024 |
Average profit | 73 323 cr |
Highest single transaction | 3 404 808 cr |
Trading |
|
Market network | 253 |
Trading profit | 10 780 344 261 cr |
Commodities traded | 343 992 |
Average profit | 6 213 455 cr |
Highest single transaction | 446 106 624 cr |
Mining |
|
Profits from mining | 24 166 183 336 cr |
Minerals refined | 75 008 |
Materials collected | 189 707 |
Exploration |
|
Systems visited | 14 946 |
Profits from exploration | 1 912 739 344 cr |
Level 2 detailed scans | 94 935 |
Level 3 detailed scans | 94 932 |
Highest payout | 12 102 508 cr |
Total hyperspace distance | 1 431 557 ly |
Total hyperspace jumps | 23 946 |
Max distance from start | 35 779,81 ly |
Max distance from Sol | 35 810,40 ly |
Max distance from Colonia | 26 105,47 ly |
Approximate time played | 45W 5D 12H 48M |
Passengers |
|
Total bulk passengers delivered | 3 576 |
Total VIPs delivered | 6 326 |
Total delivered | 9 902 |
Total ejected | 115 |
Search and Rescue |
|
Total items rescued | 221 |
Total profit | 2 296 830 cr |
Total rescue transactions | 38 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 6 438 |
Grade 1 upgrades generated | 800 |
Grade 2 upgrades generated | 953 |
Grade 3 upgrades generated | 1 430 |
Grade 4 upgrades generated | 1 356 |
Grade 5 upgrades generated | 1 899 |
Crew |
|
Crew credits earned | 6 180 016 940 cr |
Crew hired | 4 |
Crew fired | 3 |
Crew lost | 11 |
Multi-Crew |
|
Total time in multi-crew | 8H 47M 37S |
Time in gunner role | 34M 28S |
Time in fighter con role | 6M 20S |
Total credits accrued | 1 649 421 cr |