CMDR SMOKIINBUDZ profile
(Mamba)
Federation: Midshipman
Empire: Baron
Balance |
|
---|---|
Current assets | 1 440 791 580 cr |
Credits spent on ships | 771 264 270 cr |
Credits spent on outfitting | 977 477 200 cr |
Credits spent on repairs | 12 912 093 cr |
Credits spent on fuel | 163 490 cr |
Credits spent on munitions | 1 200 429 cr |
Insurance claims | 51 |
Total claim costs | 340 984 602 cr |
Combat |
|
Bounties claimed | 462 |
Profit from bounties | 100 364 726 cr |
Combat bonds | 266 |
Profit from combat bonds | 1 466 938 140 cr |
Assassinations | 1 |
Profit from assassinations | 522 761 cr |
Highest single reward | 290 450 cr |
Skimmers killed | 28 |
Crime |
|
Fines issued | 937 |
Lifetime fines value | 220 535 cr |
Bounties received/earned | 1 120 |
Lifetime bounty value | 412 397 100 cr |
Highest bounty issued | 2 390 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 146 555 cr |
Commodities smuggled | 36 |
Average profit | 24 426 cr |
Highest single transaction | 139 686 cr |
Trading |
|
Market network | 61 |
Trading profit | 1 059 432 152 cr |
Commodities traded | 9 141 |
Average profit | 6 747 975 cr |
Highest single transaction | 109 657 600 cr |
Mining |
|
Profits from mining | 289 599 213 cr |
Minerals refined | 1 980 |
Materials collected | 8 952 |
Exploration |
|
Systems visited | 1 497 |
Profits from exploration | 35 314 257 cr |
Level 2 detailed scans | 3 621 |
Level 3 detailed scans | 3 620 |
Highest payout | 2 069 247 cr |
Total hyperspace distance | 84 837 ly |
Total hyperspace jumps | 2 661 |
Max distance from start | 22 010,17 ly |
Max distance from Sol | 22 027,98 ly |
Max distance from Colonia | 23 776,32 ly |
Approximate time played | 3W 2D 1H 32M |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 32 660 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1 123 |
Grade 1 upgrades generated | 159 |
Grade 2 upgrades generated | 183 |
Grade 3 upgrades generated | 207 |
Grade 4 upgrades generated | 213 |
Grade 5 upgrades generated | 361 |
Multi-Crew |
|
Total time in multi-crew | 2H 40M 27S |
Time in gunner role | 14M 18S |